1 module libwasm.bindings.WebGL2RenderingContext; 2 3 import libwasm.types; 4 5 import memutils.ct: tuple; 6 import libwasm.bindings.HTMLCanvasElement; 7 import libwasm.bindings.HTMLImageElement; 8 import libwasm.bindings.HTMLVideoElement; 9 import libwasm.bindings.ImageBitmap; 10 import libwasm.bindings.ImageData; 11 import libwasm.bindings.OffscreenCanvas; 12 import libwasm.bindings.WebGLRenderingContext; 13 14 @safe: 15 nothrow: 16 17 struct EXT_color_buffer_float { 18 nothrow: 19 JsHandle handle; 20 alias handle this; 21 this(Handle h) { 22 this.handle = JsHandle(h); 23 } 24 } 25 alias GLint64 = int; 26 alias GLuint64 = uint; 27 alias Uint32List = SumType!(Uint32Array, Sequence!(uint)); 28 struct WebGL2RenderingContext { 29 nothrow: 30 JsHandle handle; 31 alias handle this; 32 this(Handle h) { 33 this.handle = JsHandle(h); 34 } 35 enum uint READ_BUFFER = 0x0C02; 36 enum uint UNPACK_ROW_LENGTH = 0x0CF2; 37 enum uint UNPACK_SKIP_ROWS = 0x0CF3; 38 enum uint UNPACK_SKIP_PIXELS = 0x0CF4; 39 enum uint PACK_ROW_LENGTH = 0x0D02; 40 enum uint PACK_SKIP_ROWS = 0x0D03; 41 enum uint PACK_SKIP_PIXELS = 0x0D04; 42 enum uint COLOR = 0x1800; 43 enum uint DEPTH = 0x1801; 44 enum uint STENCIL = 0x1802; 45 enum uint RED = 0x1903; 46 enum uint RGB8 = 0x8051; 47 enum uint RGBA8 = 0x8058; 48 enum uint RGB10_A2 = 0x8059; 49 enum uint TEXTURE_BINDING_3D = 0x806A; 50 enum uint UNPACK_SKIP_IMAGES = 0x806D; 51 enum uint UNPACK_IMAGE_HEIGHT = 0x806E; 52 enum uint TEXTURE_3D = 0x806F; 53 enum uint TEXTURE_WRAP_R = 0x8072; 54 enum uint MAX_3D_TEXTURE_SIZE = 0x8073; 55 enum uint UNSIGNED_INT_2_10_10_10_REV = 0x8368; 56 enum uint MAX_ELEMENTS_VERTICES = 0x80E8; 57 enum uint MAX_ELEMENTS_INDICES = 0x80E9; 58 enum uint TEXTURE_MIN_LOD = 0x813A; 59 enum uint TEXTURE_MAX_LOD = 0x813B; 60 enum uint TEXTURE_BASE_LEVEL = 0x813C; 61 enum uint TEXTURE_MAX_LEVEL = 0x813D; 62 enum uint MIN = 0x8007; 63 enum uint MAX = 0x8008; 64 enum uint DEPTH_COMPONENT24 = 0x81A6; 65 enum uint MAX_TEXTURE_LOD_BIAS = 0x84FD; 66 enum uint TEXTURE_COMPARE_MODE = 0x884C; 67 enum uint TEXTURE_COMPARE_FUNC = 0x884D; 68 enum uint CURRENT_QUERY = 0x8865; 69 enum uint QUERY_RESULT = 0x8866; 70 enum uint QUERY_RESULT_AVAILABLE = 0x8867; 71 enum uint STREAM_READ = 0x88E1; 72 enum uint STREAM_COPY = 0x88E2; 73 enum uint STATIC_READ = 0x88E5; 74 enum uint STATIC_COPY = 0x88E6; 75 enum uint DYNAMIC_READ = 0x88E9; 76 enum uint DYNAMIC_COPY = 0x88EA; 77 enum uint MAX_DRAW_BUFFERS = 0x8824; 78 enum uint DRAW_BUFFER0 = 0x8825; 79 enum uint DRAW_BUFFER1 = 0x8826; 80 enum uint DRAW_BUFFER2 = 0x8827; 81 enum uint DRAW_BUFFER3 = 0x8828; 82 enum uint DRAW_BUFFER4 = 0x8829; 83 enum uint DRAW_BUFFER5 = 0x882A; 84 enum uint DRAW_BUFFER6 = 0x882B; 85 enum uint DRAW_BUFFER7 = 0x882C; 86 enum uint DRAW_BUFFER8 = 0x882D; 87 enum uint DRAW_BUFFER9 = 0x882E; 88 enum uint DRAW_BUFFER10 = 0x882F; 89 enum uint DRAW_BUFFER11 = 0x8830; 90 enum uint DRAW_BUFFER12 = 0x8831; 91 enum uint DRAW_BUFFER13 = 0x8832; 92 enum uint DRAW_BUFFER14 = 0x8833; 93 enum uint DRAW_BUFFER15 = 0x8834; 94 enum uint MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; 95 enum uint MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; 96 enum uint SAMPLER_3D = 0x8B5F; 97 enum uint SAMPLER_2D_SHADOW = 0x8B62; 98 enum uint FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; 99 enum uint PIXEL_PACK_BUFFER = 0x88EB; 100 enum uint PIXEL_UNPACK_BUFFER = 0x88EC; 101 enum uint PIXEL_PACK_BUFFER_BINDING = 0x88ED; 102 enum uint PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; 103 enum uint FLOAT_MAT2x3 = 0x8B65; 104 enum uint FLOAT_MAT2x4 = 0x8B66; 105 enum uint FLOAT_MAT3x2 = 0x8B67; 106 enum uint FLOAT_MAT3x4 = 0x8B68; 107 enum uint FLOAT_MAT4x2 = 0x8B69; 108 enum uint FLOAT_MAT4x3 = 0x8B6A; 109 enum uint SRGB = 0x8C40; 110 enum uint SRGB8 = 0x8C41; 111 enum uint SRGB8_ALPHA8 = 0x8C43; 112 enum uint COMPARE_REF_TO_TEXTURE = 0x884E; 113 enum uint RGBA32F = 0x8814; 114 enum uint RGB32F = 0x8815; 115 enum uint RGBA16F = 0x881A; 116 enum uint RGB16F = 0x881B; 117 enum uint VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; 118 enum uint MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; 119 enum uint MIN_PROGRAM_TEXEL_OFFSET = 0x8904; 120 enum uint MAX_PROGRAM_TEXEL_OFFSET = 0x8905; 121 enum uint MAX_VARYING_COMPONENTS = 0x8B4B; 122 enum uint TEXTURE_2D_ARRAY = 0x8C1A; 123 enum uint TEXTURE_BINDING_2D_ARRAY = 0x8C1D; 124 enum uint R11F_G11F_B10F = 0x8C3A; 125 enum uint UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; 126 enum uint RGB9_E5 = 0x8C3D; 127 enum uint UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; 128 enum uint TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; 129 enum uint MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; 130 enum uint TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; 131 enum uint TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; 132 enum uint TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; 133 enum uint TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; 134 enum uint RASTERIZER_DISCARD = 0x8C89; 135 enum uint MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; 136 enum uint MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; 137 enum uint INTERLEAVED_ATTRIBS = 0x8C8C; 138 enum uint SEPARATE_ATTRIBS = 0x8C8D; 139 enum uint TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; 140 enum uint TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; 141 enum uint RGBA32UI = 0x8D70; 142 enum uint RGB32UI = 0x8D71; 143 enum uint RGBA16UI = 0x8D76; 144 enum uint RGB16UI = 0x8D77; 145 enum uint RGBA8UI = 0x8D7C; 146 enum uint RGB8UI = 0x8D7D; 147 enum uint RGBA32I = 0x8D82; 148 enum uint RGB32I = 0x8D83; 149 enum uint RGBA16I = 0x8D88; 150 enum uint RGB16I = 0x8D89; 151 enum uint RGBA8I = 0x8D8E; 152 enum uint RGB8I = 0x8D8F; 153 enum uint RED_INTEGER = 0x8D94; 154 enum uint RGB_INTEGER = 0x8D98; 155 enum uint RGBA_INTEGER = 0x8D99; 156 enum uint SAMPLER_2D_ARRAY = 0x8DC1; 157 enum uint SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; 158 enum uint SAMPLER_CUBE_SHADOW = 0x8DC5; 159 enum uint UNSIGNED_INT_VEC2 = 0x8DC6; 160 enum uint UNSIGNED_INT_VEC3 = 0x8DC7; 161 enum uint UNSIGNED_INT_VEC4 = 0x8DC8; 162 enum uint INT_SAMPLER_2D = 0x8DCA; 163 enum uint INT_SAMPLER_3D = 0x8DCB; 164 enum uint INT_SAMPLER_CUBE = 0x8DCC; 165 enum uint INT_SAMPLER_2D_ARRAY = 0x8DCF; 166 enum uint UNSIGNED_INT_SAMPLER_2D = 0x8DD2; 167 enum uint UNSIGNED_INT_SAMPLER_3D = 0x8DD3; 168 enum uint UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; 169 enum uint UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; 170 enum uint DEPTH_COMPONENT32F = 0x8CAC; 171 enum uint DEPTH32F_STENCIL8 = 0x8CAD; 172 enum uint FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; 173 enum uint FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; 174 enum uint FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; 175 enum uint FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; 176 enum uint FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; 177 enum uint FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; 178 enum uint FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; 179 enum uint FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; 180 enum uint FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; 181 enum uint FRAMEBUFFER_DEFAULT = 0x8218; 182 enum uint UNSIGNED_INT_24_8 = 0x84FA; 183 enum uint DEPTH24_STENCIL8 = 0x88F0; 184 enum uint UNSIGNED_NORMALIZED = 0x8C17; 185 enum uint DRAW_FRAMEBUFFER_BINDING = 0x8CA6; 186 enum uint READ_FRAMEBUFFER = 0x8CA8; 187 enum uint DRAW_FRAMEBUFFER = 0x8CA9; 188 enum uint READ_FRAMEBUFFER_BINDING = 0x8CAA; 189 enum uint RENDERBUFFER_SAMPLES = 0x8CAB; 190 enum uint FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; 191 enum uint MAX_COLOR_ATTACHMENTS = 0x8CDF; 192 enum uint COLOR_ATTACHMENT1 = 0x8CE1; 193 enum uint COLOR_ATTACHMENT2 = 0x8CE2; 194 enum uint COLOR_ATTACHMENT3 = 0x8CE3; 195 enum uint COLOR_ATTACHMENT4 = 0x8CE4; 196 enum uint COLOR_ATTACHMENT5 = 0x8CE5; 197 enum uint COLOR_ATTACHMENT6 = 0x8CE6; 198 enum uint COLOR_ATTACHMENT7 = 0x8CE7; 199 enum uint COLOR_ATTACHMENT8 = 0x8CE8; 200 enum uint COLOR_ATTACHMENT9 = 0x8CE9; 201 enum uint COLOR_ATTACHMENT10 = 0x8CEA; 202 enum uint COLOR_ATTACHMENT11 = 0x8CEB; 203 enum uint COLOR_ATTACHMENT12 = 0x8CEC; 204 enum uint COLOR_ATTACHMENT13 = 0x8CED; 205 enum uint COLOR_ATTACHMENT14 = 0x8CEE; 206 enum uint COLOR_ATTACHMENT15 = 0x8CEF; 207 enum uint FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; 208 enum uint MAX_SAMPLES = 0x8D57; 209 enum uint HALF_FLOAT = 0x140B; 210 enum uint RG = 0x8227; 211 enum uint RG_INTEGER = 0x8228; 212 enum uint R8 = 0x8229; 213 enum uint RG8 = 0x822B; 214 enum uint R16F = 0x822D; 215 enum uint R32F = 0x822E; 216 enum uint RG16F = 0x822F; 217 enum uint RG32F = 0x8230; 218 enum uint R8I = 0x8231; 219 enum uint R8UI = 0x8232; 220 enum uint R16I = 0x8233; 221 enum uint R16UI = 0x8234; 222 enum uint R32I = 0x8235; 223 enum uint R32UI = 0x8236; 224 enum uint RG8I = 0x8237; 225 enum uint RG8UI = 0x8238; 226 enum uint RG16I = 0x8239; 227 enum uint RG16UI = 0x823A; 228 enum uint RG32I = 0x823B; 229 enum uint RG32UI = 0x823C; 230 enum uint VERTEX_ARRAY_BINDING = 0x85B5; 231 enum uint R8_SNORM = 0x8F94; 232 enum uint RG8_SNORM = 0x8F95; 233 enum uint RGB8_SNORM = 0x8F96; 234 enum uint RGBA8_SNORM = 0x8F97; 235 enum uint SIGNED_NORMALIZED = 0x8F9C; 236 enum uint COPY_READ_BUFFER = 0x8F36; 237 enum uint COPY_WRITE_BUFFER = 0x8F37; 238 enum uint COPY_READ_BUFFER_BINDING = 0x8F36; 239 enum uint COPY_WRITE_BUFFER_BINDING = 0x8F37; 240 enum uint UNIFORM_BUFFER = 0x8A11; 241 enum uint UNIFORM_BUFFER_BINDING = 0x8A28; 242 enum uint UNIFORM_BUFFER_START = 0x8A29; 243 enum uint UNIFORM_BUFFER_SIZE = 0x8A2A; 244 enum uint MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; 245 enum uint MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; 246 enum uint MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; 247 enum uint MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; 248 enum uint MAX_UNIFORM_BLOCK_SIZE = 0x8A30; 249 enum uint MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; 250 enum uint MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; 251 enum uint UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; 252 enum uint ACTIVE_UNIFORM_BLOCKS = 0x8A36; 253 enum uint UNIFORM_TYPE = 0x8A37; 254 enum uint UNIFORM_SIZE = 0x8A38; 255 enum uint UNIFORM_BLOCK_INDEX = 0x8A3A; 256 enum uint UNIFORM_OFFSET = 0x8A3B; 257 enum uint UNIFORM_ARRAY_STRIDE = 0x8A3C; 258 enum uint UNIFORM_MATRIX_STRIDE = 0x8A3D; 259 enum uint UNIFORM_IS_ROW_MAJOR = 0x8A3E; 260 enum uint UNIFORM_BLOCK_BINDING = 0x8A3F; 261 enum uint UNIFORM_BLOCK_DATA_SIZE = 0x8A40; 262 enum uint UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; 263 enum uint UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; 264 enum uint UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; 265 enum uint UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; 266 enum uint INVALID_INDEX = 0xFFFFFFFF; 267 enum uint MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; 268 enum uint MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; 269 enum uint MAX_SERVER_WAIT_TIMEOUT = 0x9111; 270 enum uint OBJECT_TYPE = 0x9112; 271 enum uint SYNC_CONDITION = 0x9113; 272 enum uint SYNC_STATUS = 0x9114; 273 enum uint SYNC_FLAGS = 0x9115; 274 enum uint SYNC_FENCE = 0x9116; 275 enum uint SYNC_GPU_COMMANDS_COMPLETE = 0x9117; 276 enum uint UNSIGNALED = 0x9118; 277 enum uint SIGNALED = 0x9119; 278 enum uint ALREADY_SIGNALED = 0x911A; 279 enum uint TIMEOUT_EXPIRED = 0x911B; 280 enum uint CONDITION_SATISFIED = 0x911C; 281 enum uint WAIT_FAILED = 0x911D; 282 enum uint SYNC_FLUSH_COMMANDS_BIT = 0x00000001; 283 enum uint VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; 284 enum uint ANY_SAMPLES_PASSED = 0x8C2F; 285 enum uint ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; 286 enum uint SAMPLER_BINDING = 0x8919; 287 enum uint RGB10_A2UI = 0x906F; 288 enum uint INT_2_10_10_10_REV = 0x8D9F; 289 enum uint TRANSFORM_FEEDBACK = 0x8E22; 290 enum uint TRANSFORM_FEEDBACK_PAUSED = 0x8E23; 291 enum uint TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; 292 enum uint TRANSFORM_FEEDBACK_BINDING = 0x8E25; 293 enum uint TEXTURE_IMMUTABLE_FORMAT = 0x912F; 294 enum uint MAX_ELEMENT_INDEX = 0x8D6B; 295 enum uint TEXTURE_IMMUTABLE_LEVELS = 0x82DF; 296 enum int TIMEOUT_IGNORED = -1; 297 enum uint MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247; 298 void bufferData()(uint target, int size, uint usage) { 299 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;int;uint", tuple(target, size, usage)); 300 } 301 void bufferData(T1)(uint target, scope auto ref Optional!(T1) srcData, uint usage) if (isTOrPointer!(T1, ArrayBuffer)) { 302 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Optional!Handle;uint", tuple(target, !srcData.empty, cast(Handle)srcData.front.handle, usage)); 303 } 304 void bufferData()(uint target, scope ref ArrayBufferView srcData, uint usage) { 305 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Handle;uint", tuple(target, cast(Handle)srcData.handle, usage)); 306 } 307 void bufferSubData()(uint target, int offset, scope ref ArrayBuffer srcData) { 308 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle", tuple(target, offset, cast(Handle)srcData.handle)); 309 } 310 void bufferSubData()(uint target, int offset, scope ref ArrayBufferView srcData) { 311 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle", tuple(target, offset, cast(Handle)srcData.handle)); 312 } 313 void bufferData()(uint target, scope ref ArrayBufferView srcData, uint usage, uint srcOffset, uint length /* = 0 */) { 314 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Handle;uint;uint;uint", tuple(target, cast(Handle)srcData.handle, usage, srcOffset, length)); 315 } 316 void bufferData()(uint target, scope ref ArrayBufferView srcData, uint usage, uint srcOffset) { 317 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Handle;uint;uint", tuple(target, cast(Handle)srcData.handle, usage, srcOffset)); 318 } 319 void bufferSubData()(uint target, int dstByteOffset, scope ref ArrayBufferView srcData, uint srcOffset, uint length /* = 0 */) { 320 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle;uint;uint", tuple(target, dstByteOffset, cast(Handle)srcData.handle, srcOffset, length)); 321 } 322 void bufferSubData()(uint target, int dstByteOffset, scope ref ArrayBufferView srcData, uint srcOffset) { 323 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle;uint", tuple(target, dstByteOffset, cast(Handle)srcData.handle, srcOffset)); 324 } 325 void copyBufferSubData()(uint readTarget, uint writeTarget, int readOffset, int writeOffset, int size) { 326 Serialize_Object_VarArgCall!void(this.handle, "copyBufferSubData", "uint;uint;int;int;int", tuple(readTarget, writeTarget, readOffset, writeOffset, size)); 327 } 328 void getBufferSubData()(uint target, int srcByteOffset, scope ref ArrayBufferView dstData, uint dstOffset /* = 0 */, uint length /* = 0 */) { 329 Serialize_Object_VarArgCall!void(this.handle, "getBufferSubData", "uint;int;Handle;uint;uint", tuple(target, srcByteOffset, cast(Handle)dstData.handle, dstOffset, length)); 330 } 331 void getBufferSubData()(uint target, int srcByteOffset, scope ref ArrayBufferView dstData, uint dstOffset /* = 0 */) { 332 Serialize_Object_VarArgCall!void(this.handle, "getBufferSubData", "uint;int;Handle;uint", tuple(target, srcByteOffset, cast(Handle)dstData.handle, dstOffset)); 333 } 334 void getBufferSubData()(uint target, int srcByteOffset, scope ref ArrayBufferView dstData) { 335 Serialize_Object_VarArgCall!void(this.handle, "getBufferSubData", "uint;int;Handle", tuple(target, srcByteOffset, cast(Handle)dstData.handle)); 336 } 337 void blitFramebuffer()(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, uint mask, uint filter) { 338 Serialize_Object_VarArgCall!void(this.handle, "blitFramebuffer", "int;int;int;int;int;int;int;int;uint;uint", tuple(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); 339 } 340 void framebufferTextureLayer(T2)(uint target, uint attachment, scope auto ref Optional!(T2) texture, int level, int layer) if (isTOrPointer!(T2, WebGLTexture)) { 341 Serialize_Object_VarArgCall!void(this.handle, "framebufferTextureLayer", "uint;uint;Optional!Handle;int;int", tuple(target, attachment, !texture.empty, cast(Handle)texture.front.handle, level, layer)); 342 } 343 void invalidateFramebuffer()(uint target, scope ref Sequence!(uint) attachments) { 344 Serialize_Object_VarArgCall!void(this.handle, "invalidateFramebuffer", "uint;Handle", tuple(target, cast(Handle)attachments.handle)); 345 } 346 void invalidateSubFramebuffer()(uint target, scope ref Sequence!(uint) attachments, int x, int y, int width, int height) { 347 Serialize_Object_VarArgCall!void(this.handle, "invalidateSubFramebuffer", "uint;Handle;int;int;int;int", tuple(target, cast(Handle)attachments.handle, x, y, width, height)); 348 } 349 void readBuffer()(uint src) { 350 Object_Call_uint__void(this.handle, "readBuffer", src); 351 } 352 auto getInternalformatParameter()(uint target, uint internalformat, uint pname) { 353 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getInternalformatParameter", "uint;uint;uint", tuple(target, internalformat, pname))); 354 } 355 void renderbufferStorageMultisample()(uint target, int samples, uint internalformat, int width, int height) { 356 Serialize_Object_VarArgCall!void(this.handle, "renderbufferStorageMultisample", "uint;int;uint;int;int", tuple(target, samples, internalformat, width, height)); 357 } 358 void texStorage2D()(uint target, int levels, uint internalformat, int width, int height) { 359 Serialize_Object_VarArgCall!void(this.handle, "texStorage2D", "uint;int;uint;int;int", tuple(target, levels, internalformat, width, height)); 360 } 361 void texStorage3D()(uint target, int levels, uint internalformat, int width, int height, int depth) { 362 Serialize_Object_VarArgCall!void(this.handle, "texStorage3D", "uint;int;uint;int;int;int", tuple(target, levels, internalformat, width, height, depth)); 363 } 364 void texImage2D(T8)(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope auto ref Optional!(T8) pixels) if (isTOrPointer!(T8, ArrayBufferView)) { 365 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, internalformat, width, height, border, format, type, !pixels.empty, cast(Handle)pixels.front.handle)); 366 } 367 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref HTMLCanvasElement source) { 368 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source._parent)); 369 } 370 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref HTMLImageElement source) { 371 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source._parent)); 372 } 373 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref HTMLVideoElement source) { 374 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source._parent)); 375 } 376 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref ImageBitmap source) { 377 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source.handle)); 378 } 379 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref ImageData source) { 380 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source.handle)); 381 } 382 void texSubImage2D(T8)(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope auto ref Optional!(T8) pixels) if (isTOrPointer!(T8, ArrayBufferView)) { 383 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, !pixels.empty, cast(Handle)pixels.front.handle)); 384 } 385 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref HTMLCanvasElement source) { 386 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source._parent)); 387 } 388 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref HTMLImageElement source) { 389 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source._parent)); 390 } 391 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref HTMLVideoElement source) { 392 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source._parent)); 393 } 394 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref ImageBitmap source) { 395 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source.handle)); 396 } 397 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref ImageData source) { 398 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source.handle)); 399 } 400 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, int pboOffset) { 401 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;int", tuple(target, level, internalformat, width, height, border, format, type, pboOffset)); 402 } 403 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref HTMLCanvasElement source) { 404 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source._parent)); 405 } 406 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref HTMLImageElement source) { 407 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source._parent)); 408 } 409 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref HTMLVideoElement source) { 410 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source._parent)); 411 } 412 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref ImageBitmap source) { 413 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source.handle)); 414 } 415 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref ImageData source) { 416 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source.handle)); 417 } 418 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref ArrayBufferView srcData, uint srcOffset) { 419 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle;uint", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)srcData.handle, srcOffset)); 420 } 421 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, int pboOffset) { 422 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;int", tuple(target, level, internalformat, width, height, depth, border, format, type, pboOffset)); 423 } 424 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref HTMLCanvasElement source) { 425 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source._parent)); 426 } 427 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref HTMLImageElement source) { 428 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source._parent)); 429 } 430 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref HTMLVideoElement source) { 431 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source._parent)); 432 } 433 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref ImageBitmap source) { 434 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source.handle)); 435 } 436 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref ImageData source) { 437 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source.handle)); 438 } 439 void texImage3D(T9)(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope auto ref Optional!(T9) srcData) if (isTOrPointer!(T9, ArrayBufferView)) { 440 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, !srcData.empty, cast(Handle)srcData.front.handle)); 441 } 442 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref ArrayBufferView srcData, uint srcOffset) { 443 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle;uint", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)srcData.handle, srcOffset)); 444 } 445 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, int pboOffset) { 446 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;int", tuple(target, level, xoffset, yoffset, width, height, format, type, pboOffset)); 447 } 448 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref HTMLCanvasElement source) { 449 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source._parent)); 450 } 451 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref HTMLImageElement source) { 452 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source._parent)); 453 } 454 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref HTMLVideoElement source) { 455 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source._parent)); 456 } 457 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref ImageBitmap source) { 458 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source.handle)); 459 } 460 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref ImageData source) { 461 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source.handle)); 462 } 463 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref ArrayBufferView srcData, uint srcOffset) { 464 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle;uint", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)srcData.handle, srcOffset)); 465 } 466 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, int pboOffset) { 467 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;int", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pboOffset)); 468 } 469 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref HTMLCanvasElement source) { 470 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source._parent)); 471 } 472 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref HTMLImageElement source) { 473 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source._parent)); 474 } 475 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref HTMLVideoElement source) { 476 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source._parent)); 477 } 478 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref ImageBitmap source) { 479 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source.handle)); 480 } 481 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref ImageData source) { 482 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source.handle)); 483 } 484 void texSubImage3D(T10)(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope auto ref Optional!(T10) srcData, uint srcOffset /* = 0 */) if (isTOrPointer!(T10, ArrayBufferView)) { 485 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Optional!Handle;uint", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, !srcData.empty, cast(Handle)srcData.front.handle, srcOffset)); 486 } 487 void texSubImage3D(T10)(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope auto ref Optional!(T10) srcData) if (isTOrPointer!(T10, ArrayBufferView)) { 488 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, !srcData.empty, cast(Handle)srcData.front.handle)); 489 } 490 void copyTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) { 491 Serialize_Object_VarArgCall!void(this.handle, "copyTexSubImage3D", "uint;int;int;int;int;int;int;int;int", tuple(target, level, xoffset, yoffset, zoffset, x, y, width, height)); 492 } 493 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, int imageSize, int offset) { 494 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;int;int", tuple(target, level, internalformat, width, height, border, imageSize, offset)); 495 } 496 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 497 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;Handle;uint;uint", tuple(target, level, internalformat, width, height, border, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 498 } 499 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 500 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;Handle;uint", tuple(target, level, internalformat, width, height, border, cast(Handle)srcData.handle, srcOffset)); 501 } 502 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, scope ref ArrayBufferView srcData) { 503 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;Handle", tuple(target, level, internalformat, width, height, border, cast(Handle)srcData.handle)); 504 } 505 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, int imageSize, int offset) { 506 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;int;int", tuple(target, level, internalformat, width, height, depth, border, imageSize, offset)); 507 } 508 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 509 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;Handle;uint;uint", tuple(target, level, internalformat, width, height, depth, border, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 510 } 511 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 512 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;Handle;uint", tuple(target, level, internalformat, width, height, depth, border, cast(Handle)srcData.handle, srcOffset)); 513 } 514 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, scope ref ArrayBufferView srcData) { 515 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;Handle", tuple(target, level, internalformat, width, height, depth, border, cast(Handle)srcData.handle)); 516 } 517 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, int imageSize, int offset) { 518 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;int;int", tuple(target, level, xoffset, yoffset, width, height, format, imageSize, offset)); 519 } 520 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 521 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;Handle;uint;uint", tuple(target, level, xoffset, yoffset, width, height, format, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 522 } 523 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 524 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;Handle;uint", tuple(target, level, xoffset, yoffset, width, height, format, cast(Handle)srcData.handle, srcOffset)); 525 } 526 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, scope ref ArrayBufferView srcData) { 527 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, cast(Handle)srcData.handle)); 528 } 529 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, int imageSize, int offset) { 530 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;int;int", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, offset)); 531 } 532 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 533 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;Handle;uint;uint", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 534 } 535 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 536 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;Handle;uint", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, cast(Handle)srcData.handle, srcOffset)); 537 } 538 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, scope ref ArrayBufferView srcData) { 539 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, cast(Handle)srcData.handle)); 540 } 541 int getFragDataLocation()(scope ref WebGLProgram program, string name) { 542 return Serialize_Object_VarArgCall!int(this.handle, "getFragDataLocation", "Handle;string", tuple(cast(Handle)program.handle, name)); 543 } 544 void uniform1ui(T0)(scope auto ref Optional!(T0) location, uint v0) if (isTOrPointer!(T0, WebGLUniformLocation)) { 545 Serialize_Object_VarArgCall!void(this.handle, "uniform1ui", "Optional!Handle;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0)); 546 } 547 void uniform2ui(T0)(scope auto ref Optional!(T0) location, uint v0, uint v1) if (isTOrPointer!(T0, WebGLUniformLocation)) { 548 Serialize_Object_VarArgCall!void(this.handle, "uniform2ui", "Optional!Handle;uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0, v1)); 549 } 550 void uniform3ui(T0)(scope auto ref Optional!(T0) location, uint v0, uint v1, uint v2) if (isTOrPointer!(T0, WebGLUniformLocation)) { 551 Serialize_Object_VarArgCall!void(this.handle, "uniform3ui", "Optional!Handle;uint;uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0, v1, v2)); 552 } 553 void uniform4ui(T0)(scope auto ref Optional!(T0) location, uint v0, uint v1, uint v2, uint v3) if (isTOrPointer!(T0, WebGLUniformLocation)) { 554 Serialize_Object_VarArgCall!void(this.handle, "uniform4ui", "Optional!Handle;uint;uint;uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0, v1, v2, v3)); 555 } 556 void uniform1fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 557 Serialize_Object_VarArgCall!void(this.handle, "uniform1fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 558 } 559 void uniform1fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 560 Serialize_Object_VarArgCall!void(this.handle, "uniform1fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 561 } 562 void uniform1fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 563 Serialize_Object_VarArgCall!void(this.handle, "uniform1fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 564 } 565 void uniform2fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 566 Serialize_Object_VarArgCall!void(this.handle, "uniform2fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 567 } 568 void uniform2fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 569 Serialize_Object_VarArgCall!void(this.handle, "uniform2fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 570 } 571 void uniform2fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 572 Serialize_Object_VarArgCall!void(this.handle, "uniform2fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 573 } 574 void uniform3fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 575 Serialize_Object_VarArgCall!void(this.handle, "uniform3fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 576 } 577 void uniform3fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 578 Serialize_Object_VarArgCall!void(this.handle, "uniform3fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 579 } 580 void uniform3fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 581 Serialize_Object_VarArgCall!void(this.handle, "uniform3fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 582 } 583 void uniform4fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 584 Serialize_Object_VarArgCall!void(this.handle, "uniform4fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 585 } 586 void uniform4fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 587 Serialize_Object_VarArgCall!void(this.handle, "uniform4fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 588 } 589 void uniform4fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 590 Serialize_Object_VarArgCall!void(this.handle, "uniform4fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 591 } 592 void uniform1iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 593 Serialize_Object_VarArgCall!void(this.handle, "uniform1iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 594 } 595 void uniform1iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 596 Serialize_Object_VarArgCall!void(this.handle, "uniform1iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 597 } 598 void uniform1iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 599 Serialize_Object_VarArgCall!void(this.handle, "uniform1iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 600 } 601 void uniform2iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 602 Serialize_Object_VarArgCall!void(this.handle, "uniform2iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 603 } 604 void uniform2iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 605 Serialize_Object_VarArgCall!void(this.handle, "uniform2iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 606 } 607 void uniform2iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 608 Serialize_Object_VarArgCall!void(this.handle, "uniform2iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 609 } 610 void uniform3iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 611 Serialize_Object_VarArgCall!void(this.handle, "uniform3iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 612 } 613 void uniform3iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 614 Serialize_Object_VarArgCall!void(this.handle, "uniform3iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 615 } 616 void uniform3iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 617 Serialize_Object_VarArgCall!void(this.handle, "uniform3iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 618 } 619 void uniform4iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 620 Serialize_Object_VarArgCall!void(this.handle, "uniform4iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 621 } 622 void uniform4iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 623 Serialize_Object_VarArgCall!void(this.handle, "uniform4iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 624 } 625 void uniform4iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 626 Serialize_Object_VarArgCall!void(this.handle, "uniform4iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 627 } 628 void uniform1uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 629 Serialize_Object_VarArgCall!void(this.handle, "uniform1uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 630 } 631 void uniform1uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 632 Serialize_Object_VarArgCall!void(this.handle, "uniform1uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 633 } 634 void uniform1uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 635 Serialize_Object_VarArgCall!void(this.handle, "uniform1uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 636 } 637 void uniform2uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 638 Serialize_Object_VarArgCall!void(this.handle, "uniform2uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 639 } 640 void uniform2uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 641 Serialize_Object_VarArgCall!void(this.handle, "uniform2uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 642 } 643 void uniform2uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 644 Serialize_Object_VarArgCall!void(this.handle, "uniform2uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 645 } 646 void uniform3uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 647 Serialize_Object_VarArgCall!void(this.handle, "uniform3uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 648 } 649 void uniform3uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 650 Serialize_Object_VarArgCall!void(this.handle, "uniform3uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 651 } 652 void uniform3uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 653 Serialize_Object_VarArgCall!void(this.handle, "uniform3uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 654 } 655 void uniform4uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 656 Serialize_Object_VarArgCall!void(this.handle, "uniform4uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 657 } 658 void uniform4uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 659 Serialize_Object_VarArgCall!void(this.handle, "uniform4uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 660 } 661 void uniform4uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 662 Serialize_Object_VarArgCall!void(this.handle, "uniform4uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 663 } 664 void uniformMatrix2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 665 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 666 } 667 void uniformMatrix2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 668 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 669 } 670 void uniformMatrix2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 671 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 672 } 673 void uniformMatrix3x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 674 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 675 } 676 void uniformMatrix3x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 677 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 678 } 679 void uniformMatrix3x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 680 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x2fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 681 } 682 void uniformMatrix4x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 683 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 684 } 685 void uniformMatrix4x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 686 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 687 } 688 void uniformMatrix4x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 689 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x2fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 690 } 691 void uniformMatrix2x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 692 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 693 } 694 void uniformMatrix2x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 695 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 696 } 697 void uniformMatrix2x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 698 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x3fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 699 } 700 void uniformMatrix3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 701 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 702 } 703 void uniformMatrix3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 704 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 705 } 706 void uniformMatrix3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 707 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 708 } 709 void uniformMatrix4x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 710 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 711 } 712 void uniformMatrix4x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 713 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 714 } 715 void uniformMatrix4x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 716 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x3fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 717 } 718 void uniformMatrix2x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 719 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 720 } 721 void uniformMatrix2x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 722 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 723 } 724 void uniformMatrix2x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 725 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x4fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 726 } 727 void uniformMatrix3x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 728 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 729 } 730 void uniformMatrix3x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 731 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 732 } 733 void uniformMatrix3x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 734 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x4fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 735 } 736 void uniformMatrix4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 737 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 738 } 739 void uniformMatrix4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 740 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 741 } 742 void uniformMatrix4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 743 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 744 } 745 void vertexAttribI4i()(uint index, int x, int y, int z, int w) { 746 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4i", "uint;int;int;int;int", tuple(index, x, y, z, w)); 747 } 748 void vertexAttribI4iv()(uint index, scope ref Int32List values) { 749 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4iv", "uint;SumType!(Handle,Handle)", tuple(index, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 750 } 751 void vertexAttribI4ui()(uint index, uint x, uint y, uint z, uint w) { 752 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4ui", "uint;uint;uint;uint;uint", tuple(index, x, y, z, w)); 753 } 754 void vertexAttribI4uiv()(uint index, scope ref Uint32List values) { 755 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4uiv", "uint;SumType!(Handle,Handle)", tuple(index, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 756 } 757 void vertexAttribIPointer()(uint index, int size, uint type, int stride, int offset) { 758 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribIPointer", "uint;int;uint;int;int", tuple(index, size, type, stride, offset)); 759 } 760 void vertexAttribDivisor()(uint index, uint divisor) { 761 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribDivisor", "uint;uint", tuple(index, divisor)); 762 } 763 void drawArraysInstanced()(uint mode, int first, int count, int instanceCount) { 764 Serialize_Object_VarArgCall!void(this.handle, "drawArraysInstanced", "uint;int;int;int", tuple(mode, first, count, instanceCount)); 765 } 766 void drawElementsInstanced()(uint mode, int count, uint type, int offset, int instanceCount) { 767 Serialize_Object_VarArgCall!void(this.handle, "drawElementsInstanced", "uint;int;uint;int;int", tuple(mode, count, type, offset, instanceCount)); 768 } 769 void drawRangeElements()(uint mode, uint start, uint end, int count, uint type, int offset) { 770 Serialize_Object_VarArgCall!void(this.handle, "drawRangeElements", "uint;uint;uint;int;uint;int", tuple(mode, start, end, count, type, offset)); 771 } 772 void readPixels(T6)(int x, int y, int width, int height, uint format, uint type, scope auto ref Optional!(T6) dstData) if (isTOrPointer!(T6, ArrayBufferView)) { 773 Serialize_Object_VarArgCall!void(this.handle, "readPixels", "int;int;int;int;uint;uint;Optional!Handle", tuple(x, y, width, height, format, type, !dstData.empty, cast(Handle)dstData.front.handle)); 774 } 775 void readPixels()(int x, int y, int width, int height, uint format, uint type, int offset) { 776 Serialize_Object_VarArgCall!void(this.handle, "readPixels", "int;int;int;int;uint;uint;int", tuple(x, y, width, height, format, type, offset)); 777 } 778 void readPixels()(int x, int y, int width, int height, uint format, uint type, scope ref ArrayBufferView dstData, uint dstOffset) { 779 Serialize_Object_VarArgCall!void(this.handle, "readPixels", "int;int;int;int;uint;uint;Handle;uint", tuple(x, y, width, height, format, type, cast(Handle)dstData.handle, dstOffset)); 780 } 781 void drawBuffers()(scope ref Sequence!(uint) buffers) { 782 Object_Call_Handle__void(this.handle, "drawBuffers", buffers.handle); 783 } 784 void clearBufferfv()(uint buffer, int drawbuffer, scope ref Float32List values, uint srcOffset /* = 0 */) { 785 Serialize_Object_VarArgCall!void(this.handle, "clearBufferfv", "uint;int;SumType!(Handle,Handle);uint", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)), srcOffset)); 786 } 787 void clearBufferfv()(uint buffer, int drawbuffer, scope ref Float32List values) { 788 Serialize_Object_VarArgCall!void(this.handle, "clearBufferfv", "uint;int;SumType!(Handle,Handle)", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 789 } 790 void clearBufferiv()(uint buffer, int drawbuffer, scope ref Int32List values, uint srcOffset /* = 0 */) { 791 Serialize_Object_VarArgCall!void(this.handle, "clearBufferiv", "uint;int;SumType!(Handle,Handle);uint", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)), srcOffset)); 792 } 793 void clearBufferiv()(uint buffer, int drawbuffer, scope ref Int32List values) { 794 Serialize_Object_VarArgCall!void(this.handle, "clearBufferiv", "uint;int;SumType!(Handle,Handle)", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 795 } 796 void clearBufferuiv()(uint buffer, int drawbuffer, scope ref Uint32List values, uint srcOffset /* = 0 */) { 797 Serialize_Object_VarArgCall!void(this.handle, "clearBufferuiv", "uint;int;SumType!(Handle,Handle);uint", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)), srcOffset)); 798 } 799 void clearBufferuiv()(uint buffer, int drawbuffer, scope ref Uint32List values) { 800 Serialize_Object_VarArgCall!void(this.handle, "clearBufferuiv", "uint;int;SumType!(Handle,Handle)", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 801 } 802 void clearBufferfi()(uint buffer, int drawbuffer, float depth, int stencil) { 803 Serialize_Object_VarArgCall!void(this.handle, "clearBufferfi", "uint;int;float;int", tuple(buffer, drawbuffer, depth, stencil)); 804 } 805 auto createQuery()() { 806 return recastOpt!(WebGLQuery)(Object_Getter__OptionalHandle(this.handle, "createQuery")); 807 } 808 void deleteQuery(T0)(scope auto ref Optional!(T0) query) if (isTOrPointer!(T0, WebGLQuery)) { 809 Serialize_Object_VarArgCall!void(this.handle, "deleteQuery", "Optional!Handle", tuple(!query.empty, cast(Handle)query.front.handle)); 810 } 811 bool isQuery(T0)(scope auto ref Optional!(T0) query) if (isTOrPointer!(T0, WebGLQuery)) { 812 return Serialize_Object_VarArgCall!bool(this.handle, "isQuery", "Optional!Handle", tuple(!query.empty, cast(Handle)query.front.handle)); 813 } 814 void beginQuery()(uint target, scope ref WebGLQuery query) { 815 Serialize_Object_VarArgCall!void(this.handle, "beginQuery", "uint;Handle", tuple(target, cast(Handle)query.handle)); 816 } 817 void endQuery()(uint target) { 818 Object_Call_uint__void(this.handle, "endQuery", target); 819 } 820 auto getQuery()(uint target, uint pname) { 821 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getQuery", "uint;uint", tuple(target, pname))); 822 } 823 auto getQueryParameter()(scope ref WebGLQuery query, uint pname) { 824 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getQueryParameter", "Handle;uint", tuple(cast(Handle)query.handle, pname))); 825 } 826 auto createSampler()() { 827 return recastOpt!(WebGLSampler)(Object_Getter__OptionalHandle(this.handle, "createSampler")); 828 } 829 void deleteSampler(T0)(scope auto ref Optional!(T0) sampler) if (isTOrPointer!(T0, WebGLSampler)) { 830 Serialize_Object_VarArgCall!void(this.handle, "deleteSampler", "Optional!Handle", tuple(!sampler.empty, cast(Handle)sampler.front.handle)); 831 } 832 bool isSampler(T0)(scope auto ref Optional!(T0) sampler) if (isTOrPointer!(T0, WebGLSampler)) { 833 return Serialize_Object_VarArgCall!bool(this.handle, "isSampler", "Optional!Handle", tuple(!sampler.empty, cast(Handle)sampler.front.handle)); 834 } 835 void bindSampler(T1)(uint unit, scope auto ref Optional!(T1) sampler) if (isTOrPointer!(T1, WebGLSampler)) { 836 Serialize_Object_VarArgCall!void(this.handle, "bindSampler", "uint;Optional!Handle", tuple(unit, !sampler.empty, cast(Handle)sampler.front.handle)); 837 } 838 void samplerParameteri()(scope ref WebGLSampler sampler, uint pname, int param) { 839 Serialize_Object_VarArgCall!void(this.handle, "samplerParameteri", "Handle;uint;int", tuple(cast(Handle)sampler.handle, pname, param)); 840 } 841 void samplerParameterf()(scope ref WebGLSampler sampler, uint pname, float param) { 842 Serialize_Object_VarArgCall!void(this.handle, "samplerParameterf", "Handle;uint;float", tuple(cast(Handle)sampler.handle, pname, param)); 843 } 844 auto getSamplerParameter()(scope ref WebGLSampler sampler, uint pname) { 845 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getSamplerParameter", "Handle;uint", tuple(cast(Handle)sampler.handle, pname))); 846 } 847 auto fenceSync()(uint condition, uint flags) { 848 return recastOpt!(WebGLSync)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "fenceSync", "uint;uint", tuple(condition, flags))); 849 } 850 bool isSync(T0)(scope auto ref Optional!(T0) sync) if (isTOrPointer!(T0, WebGLSync)) { 851 return Serialize_Object_VarArgCall!bool(this.handle, "isSync", "Optional!Handle", tuple(!sync.empty, cast(Handle)sync.front.handle)); 852 } 853 void deleteSync(T0)(scope auto ref Optional!(T0) sync) if (isTOrPointer!(T0, WebGLSync)) { 854 Serialize_Object_VarArgCall!void(this.handle, "deleteSync", "Optional!Handle", tuple(!sync.empty, cast(Handle)sync.front.handle)); 855 } 856 uint clientWaitSync()(scope ref WebGLSync sync, uint flags, uint timeout) { 857 return Serialize_Object_VarArgCall!uint(this.handle, "clientWaitSync", "Handle;uint;uint", tuple(cast(Handle)sync.handle, flags, timeout)); 858 } 859 void waitSync()(scope ref WebGLSync sync, uint flags, int timeout) { 860 Serialize_Object_VarArgCall!void(this.handle, "waitSync", "Handle;uint;int", tuple(cast(Handle)sync.handle, flags, timeout)); 861 } 862 auto getSyncParameter()(scope ref WebGLSync sync, uint pname) { 863 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getSyncParameter", "Handle;uint", tuple(cast(Handle)sync.handle, pname))); 864 } 865 auto createTransformFeedback()() { 866 return recastOpt!(WebGLTransformFeedback)(Object_Getter__OptionalHandle(this.handle, "createTransformFeedback")); 867 } 868 void deleteTransformFeedback(T0)(scope auto ref Optional!(T0) tf) if (isTOrPointer!(T0, WebGLTransformFeedback)) { 869 Serialize_Object_VarArgCall!void(this.handle, "deleteTransformFeedback", "Optional!Handle", tuple(!tf.empty, cast(Handle)tf.front.handle)); 870 } 871 bool isTransformFeedback(T0)(scope auto ref Optional!(T0) tf) if (isTOrPointer!(T0, WebGLTransformFeedback)) { 872 return Serialize_Object_VarArgCall!bool(this.handle, "isTransformFeedback", "Optional!Handle", tuple(!tf.empty, cast(Handle)tf.front.handle)); 873 } 874 void bindTransformFeedback(T1)(uint target, scope auto ref Optional!(T1) tf) if (isTOrPointer!(T1, WebGLTransformFeedback)) { 875 Serialize_Object_VarArgCall!void(this.handle, "bindTransformFeedback", "uint;Optional!Handle", tuple(target, !tf.empty, cast(Handle)tf.front.handle)); 876 } 877 void beginTransformFeedback()(uint primitiveMode) { 878 Object_Call_uint__void(this.handle, "beginTransformFeedback", primitiveMode); 879 } 880 void endTransformFeedback()() { 881 Object_Call__void(this.handle, "endTransformFeedback"); 882 } 883 void transformFeedbackVaryings()(scope ref WebGLProgram program, scope ref Sequence!(string) varyings, uint bufferMode) { 884 Serialize_Object_VarArgCall!void(this.handle, "transformFeedbackVaryings", "Handle;Handle;uint", tuple(cast(Handle)program.handle, cast(Handle)varyings.handle, bufferMode)); 885 } 886 auto getTransformFeedbackVarying()(scope ref WebGLProgram program, uint index) { 887 return recastOpt!(WebGLActiveInfo)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getTransformFeedbackVarying", "Handle;uint", tuple(cast(Handle)program.handle, index))); 888 } 889 void pauseTransformFeedback()() { 890 Object_Call__void(this.handle, "pauseTransformFeedback"); 891 } 892 void resumeTransformFeedback()() { 893 Object_Call__void(this.handle, "resumeTransformFeedback"); 894 } 895 void bindBufferBase(T2)(uint target, uint index, scope auto ref Optional!(T2) buffer) if (isTOrPointer!(T2, WebGLBuffer)) { 896 Serialize_Object_VarArgCall!void(this.handle, "bindBufferBase", "uint;uint;Optional!Handle", tuple(target, index, !buffer.empty, cast(Handle)buffer.front.handle)); 897 } 898 void bindBufferRange(T2)(uint target, uint index, scope auto ref Optional!(T2) buffer, int offset, int size) if (isTOrPointer!(T2, WebGLBuffer)) { 899 Serialize_Object_VarArgCall!void(this.handle, "bindBufferRange", "uint;uint;Optional!Handle;int;int", tuple(target, index, !buffer.empty, cast(Handle)buffer.front.handle, offset, size)); 900 } 901 auto getIndexedParameter()(uint target, uint index) { 902 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getIndexedParameter", "uint;uint", tuple(target, index))); 903 } 904 auto getUniformIndices()(scope ref WebGLProgram program, scope ref Sequence!(string) uniformNames) { 905 return recastOpt!(Sequence!(uint))(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getUniformIndices", "Handle;Handle", tuple(cast(Handle)program.handle, cast(Handle)uniformNames.handle))); 906 } 907 auto getActiveUniforms()(scope ref WebGLProgram program, scope ref Sequence!(uint) uniformIndices, uint pname) { 908 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getActiveUniforms", "Handle;Handle;uint", tuple(cast(Handle)program.handle, cast(Handle)uniformIndices.handle, pname))); 909 } 910 uint getUniformBlockIndex()(scope ref WebGLProgram program, string uniformBlockName) { 911 return Serialize_Object_VarArgCall!uint(this.handle, "getUniformBlockIndex", "Handle;string", tuple(cast(Handle)program.handle, uniformBlockName)); 912 } 913 auto getActiveUniformBlockParameter()(scope ref WebGLProgram program, uint uniformBlockIndex, uint pname) { 914 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getActiveUniformBlockParameter", "Handle;uint;uint", tuple(cast(Handle)program.handle, uniformBlockIndex, pname))); 915 } 916 Optional!(string) getActiveUniformBlockName()(scope ref WebGLProgram program, uint uniformBlockIndex) { 917 return Serialize_Object_VarArgCall!(Optional!string)(this.handle, "getActiveUniformBlockName", "Handle;uint", tuple(cast(Handle)program.handle, uniformBlockIndex)); 918 } 919 void uniformBlockBinding()(scope ref WebGLProgram program, uint uniformBlockIndex, uint uniformBlockBinding) { 920 Serialize_Object_VarArgCall!void(this.handle, "uniformBlockBinding", "Handle;uint;uint", tuple(cast(Handle)program.handle, uniformBlockIndex, uniformBlockBinding)); 921 } 922 auto createVertexArray()() { 923 return recastOpt!(WebGLVertexArrayObject)(Object_Getter__OptionalHandle(this.handle, "createVertexArray")); 924 } 925 void deleteVertexArray(T0)(scope auto ref Optional!(T0) vertexArray) if (isTOrPointer!(T0, WebGLVertexArrayObject)) { 926 Serialize_Object_VarArgCall!void(this.handle, "deleteVertexArray", "Optional!Handle", tuple(!vertexArray.empty, cast(Handle)vertexArray.front.handle)); 927 } 928 bool isVertexArray(T0)(scope auto ref Optional!(T0) vertexArray) if (isTOrPointer!(T0, WebGLVertexArrayObject)) { 929 return Serialize_Object_VarArgCall!bool(this.handle, "isVertexArray", "Optional!Handle", tuple(!vertexArray.empty, cast(Handle)vertexArray.front.handle)); 930 } 931 void bindVertexArray(T0)(scope auto ref Optional!(T0) array) if (isTOrPointer!(T0, WebGLVertexArrayObject)) { 932 Serialize_Object_VarArgCall!void(this.handle, "bindVertexArray", "Optional!Handle", tuple(!array.empty, cast(Handle)array.front.handle)); 933 } 934 } 935 struct WebGL2RenderingContextBase { 936 nothrow: 937 JsHandle handle; 938 alias handle this; 939 this(Handle h) { 940 this.handle = JsHandle(h); 941 } 942 enum uint READ_BUFFER = 0x0C02; 943 enum uint UNPACK_ROW_LENGTH = 0x0CF2; 944 enum uint UNPACK_SKIP_ROWS = 0x0CF3; 945 enum uint UNPACK_SKIP_PIXELS = 0x0CF4; 946 enum uint PACK_ROW_LENGTH = 0x0D02; 947 enum uint PACK_SKIP_ROWS = 0x0D03; 948 enum uint PACK_SKIP_PIXELS = 0x0D04; 949 enum uint COLOR = 0x1800; 950 enum uint DEPTH = 0x1801; 951 enum uint STENCIL = 0x1802; 952 enum uint RED = 0x1903; 953 enum uint RGB8 = 0x8051; 954 enum uint RGBA8 = 0x8058; 955 enum uint RGB10_A2 = 0x8059; 956 enum uint TEXTURE_BINDING_3D = 0x806A; 957 enum uint UNPACK_SKIP_IMAGES = 0x806D; 958 enum uint UNPACK_IMAGE_HEIGHT = 0x806E; 959 enum uint TEXTURE_3D = 0x806F; 960 enum uint TEXTURE_WRAP_R = 0x8072; 961 enum uint MAX_3D_TEXTURE_SIZE = 0x8073; 962 enum uint UNSIGNED_INT_2_10_10_10_REV = 0x8368; 963 enum uint MAX_ELEMENTS_VERTICES = 0x80E8; 964 enum uint MAX_ELEMENTS_INDICES = 0x80E9; 965 enum uint TEXTURE_MIN_LOD = 0x813A; 966 enum uint TEXTURE_MAX_LOD = 0x813B; 967 enum uint TEXTURE_BASE_LEVEL = 0x813C; 968 enum uint TEXTURE_MAX_LEVEL = 0x813D; 969 enum uint MIN = 0x8007; 970 enum uint MAX = 0x8008; 971 enum uint DEPTH_COMPONENT24 = 0x81A6; 972 enum uint MAX_TEXTURE_LOD_BIAS = 0x84FD; 973 enum uint TEXTURE_COMPARE_MODE = 0x884C; 974 enum uint TEXTURE_COMPARE_FUNC = 0x884D; 975 enum uint CURRENT_QUERY = 0x8865; 976 enum uint QUERY_RESULT = 0x8866; 977 enum uint QUERY_RESULT_AVAILABLE = 0x8867; 978 enum uint STREAM_READ = 0x88E1; 979 enum uint STREAM_COPY = 0x88E2; 980 enum uint STATIC_READ = 0x88E5; 981 enum uint STATIC_COPY = 0x88E6; 982 enum uint DYNAMIC_READ = 0x88E9; 983 enum uint DYNAMIC_COPY = 0x88EA; 984 enum uint MAX_DRAW_BUFFERS = 0x8824; 985 enum uint DRAW_BUFFER0 = 0x8825; 986 enum uint DRAW_BUFFER1 = 0x8826; 987 enum uint DRAW_BUFFER2 = 0x8827; 988 enum uint DRAW_BUFFER3 = 0x8828; 989 enum uint DRAW_BUFFER4 = 0x8829; 990 enum uint DRAW_BUFFER5 = 0x882A; 991 enum uint DRAW_BUFFER6 = 0x882B; 992 enum uint DRAW_BUFFER7 = 0x882C; 993 enum uint DRAW_BUFFER8 = 0x882D; 994 enum uint DRAW_BUFFER9 = 0x882E; 995 enum uint DRAW_BUFFER10 = 0x882F; 996 enum uint DRAW_BUFFER11 = 0x8830; 997 enum uint DRAW_BUFFER12 = 0x8831; 998 enum uint DRAW_BUFFER13 = 0x8832; 999 enum uint DRAW_BUFFER14 = 0x8833; 1000 enum uint DRAW_BUFFER15 = 0x8834; 1001 enum uint MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; 1002 enum uint MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; 1003 enum uint SAMPLER_3D = 0x8B5F; 1004 enum uint SAMPLER_2D_SHADOW = 0x8B62; 1005 enum uint FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; 1006 enum uint PIXEL_PACK_BUFFER = 0x88EB; 1007 enum uint PIXEL_UNPACK_BUFFER = 0x88EC; 1008 enum uint PIXEL_PACK_BUFFER_BINDING = 0x88ED; 1009 enum uint PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; 1010 enum uint FLOAT_MAT2x3 = 0x8B65; 1011 enum uint FLOAT_MAT2x4 = 0x8B66; 1012 enum uint FLOAT_MAT3x2 = 0x8B67; 1013 enum uint FLOAT_MAT3x4 = 0x8B68; 1014 enum uint FLOAT_MAT4x2 = 0x8B69; 1015 enum uint FLOAT_MAT4x3 = 0x8B6A; 1016 enum uint SRGB = 0x8C40; 1017 enum uint SRGB8 = 0x8C41; 1018 enum uint SRGB8_ALPHA8 = 0x8C43; 1019 enum uint COMPARE_REF_TO_TEXTURE = 0x884E; 1020 enum uint RGBA32F = 0x8814; 1021 enum uint RGB32F = 0x8815; 1022 enum uint RGBA16F = 0x881A; 1023 enum uint RGB16F = 0x881B; 1024 enum uint VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; 1025 enum uint MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; 1026 enum uint MIN_PROGRAM_TEXEL_OFFSET = 0x8904; 1027 enum uint MAX_PROGRAM_TEXEL_OFFSET = 0x8905; 1028 enum uint MAX_VARYING_COMPONENTS = 0x8B4B; 1029 enum uint TEXTURE_2D_ARRAY = 0x8C1A; 1030 enum uint TEXTURE_BINDING_2D_ARRAY = 0x8C1D; 1031 enum uint R11F_G11F_B10F = 0x8C3A; 1032 enum uint UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; 1033 enum uint RGB9_E5 = 0x8C3D; 1034 enum uint UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; 1035 enum uint TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; 1036 enum uint MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; 1037 enum uint TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; 1038 enum uint TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; 1039 enum uint TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; 1040 enum uint TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; 1041 enum uint RASTERIZER_DISCARD = 0x8C89; 1042 enum uint MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; 1043 enum uint MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; 1044 enum uint INTERLEAVED_ATTRIBS = 0x8C8C; 1045 enum uint SEPARATE_ATTRIBS = 0x8C8D; 1046 enum uint TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; 1047 enum uint TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; 1048 enum uint RGBA32UI = 0x8D70; 1049 enum uint RGB32UI = 0x8D71; 1050 enum uint RGBA16UI = 0x8D76; 1051 enum uint RGB16UI = 0x8D77; 1052 enum uint RGBA8UI = 0x8D7C; 1053 enum uint RGB8UI = 0x8D7D; 1054 enum uint RGBA32I = 0x8D82; 1055 enum uint RGB32I = 0x8D83; 1056 enum uint RGBA16I = 0x8D88; 1057 enum uint RGB16I = 0x8D89; 1058 enum uint RGBA8I = 0x8D8E; 1059 enum uint RGB8I = 0x8D8F; 1060 enum uint RED_INTEGER = 0x8D94; 1061 enum uint RGB_INTEGER = 0x8D98; 1062 enum uint RGBA_INTEGER = 0x8D99; 1063 enum uint SAMPLER_2D_ARRAY = 0x8DC1; 1064 enum uint SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; 1065 enum uint SAMPLER_CUBE_SHADOW = 0x8DC5; 1066 enum uint UNSIGNED_INT_VEC2 = 0x8DC6; 1067 enum uint UNSIGNED_INT_VEC3 = 0x8DC7; 1068 enum uint UNSIGNED_INT_VEC4 = 0x8DC8; 1069 enum uint INT_SAMPLER_2D = 0x8DCA; 1070 enum uint INT_SAMPLER_3D = 0x8DCB; 1071 enum uint INT_SAMPLER_CUBE = 0x8DCC; 1072 enum uint INT_SAMPLER_2D_ARRAY = 0x8DCF; 1073 enum uint UNSIGNED_INT_SAMPLER_2D = 0x8DD2; 1074 enum uint UNSIGNED_INT_SAMPLER_3D = 0x8DD3; 1075 enum uint UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; 1076 enum uint UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; 1077 enum uint DEPTH_COMPONENT32F = 0x8CAC; 1078 enum uint DEPTH32F_STENCIL8 = 0x8CAD; 1079 enum uint FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; 1080 enum uint FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; 1081 enum uint FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; 1082 enum uint FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; 1083 enum uint FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; 1084 enum uint FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; 1085 enum uint FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; 1086 enum uint FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; 1087 enum uint FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; 1088 enum uint FRAMEBUFFER_DEFAULT = 0x8218; 1089 enum uint UNSIGNED_INT_24_8 = 0x84FA; 1090 enum uint DEPTH24_STENCIL8 = 0x88F0; 1091 enum uint UNSIGNED_NORMALIZED = 0x8C17; 1092 enum uint DRAW_FRAMEBUFFER_BINDING = 0x8CA6; 1093 enum uint READ_FRAMEBUFFER = 0x8CA8; 1094 enum uint DRAW_FRAMEBUFFER = 0x8CA9; 1095 enum uint READ_FRAMEBUFFER_BINDING = 0x8CAA; 1096 enum uint RENDERBUFFER_SAMPLES = 0x8CAB; 1097 enum uint FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; 1098 enum uint MAX_COLOR_ATTACHMENTS = 0x8CDF; 1099 enum uint COLOR_ATTACHMENT1 = 0x8CE1; 1100 enum uint COLOR_ATTACHMENT2 = 0x8CE2; 1101 enum uint COLOR_ATTACHMENT3 = 0x8CE3; 1102 enum uint COLOR_ATTACHMENT4 = 0x8CE4; 1103 enum uint COLOR_ATTACHMENT5 = 0x8CE5; 1104 enum uint COLOR_ATTACHMENT6 = 0x8CE6; 1105 enum uint COLOR_ATTACHMENT7 = 0x8CE7; 1106 enum uint COLOR_ATTACHMENT8 = 0x8CE8; 1107 enum uint COLOR_ATTACHMENT9 = 0x8CE9; 1108 enum uint COLOR_ATTACHMENT10 = 0x8CEA; 1109 enum uint COLOR_ATTACHMENT11 = 0x8CEB; 1110 enum uint COLOR_ATTACHMENT12 = 0x8CEC; 1111 enum uint COLOR_ATTACHMENT13 = 0x8CED; 1112 enum uint COLOR_ATTACHMENT14 = 0x8CEE; 1113 enum uint COLOR_ATTACHMENT15 = 0x8CEF; 1114 enum uint FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; 1115 enum uint MAX_SAMPLES = 0x8D57; 1116 enum uint HALF_FLOAT = 0x140B; 1117 enum uint RG = 0x8227; 1118 enum uint RG_INTEGER = 0x8228; 1119 enum uint R8 = 0x8229; 1120 enum uint RG8 = 0x822B; 1121 enum uint R16F = 0x822D; 1122 enum uint R32F = 0x822E; 1123 enum uint RG16F = 0x822F; 1124 enum uint RG32F = 0x8230; 1125 enum uint R8I = 0x8231; 1126 enum uint R8UI = 0x8232; 1127 enum uint R16I = 0x8233; 1128 enum uint R16UI = 0x8234; 1129 enum uint R32I = 0x8235; 1130 enum uint R32UI = 0x8236; 1131 enum uint RG8I = 0x8237; 1132 enum uint RG8UI = 0x8238; 1133 enum uint RG16I = 0x8239; 1134 enum uint RG16UI = 0x823A; 1135 enum uint RG32I = 0x823B; 1136 enum uint RG32UI = 0x823C; 1137 enum uint VERTEX_ARRAY_BINDING = 0x85B5; 1138 enum uint R8_SNORM = 0x8F94; 1139 enum uint RG8_SNORM = 0x8F95; 1140 enum uint RGB8_SNORM = 0x8F96; 1141 enum uint RGBA8_SNORM = 0x8F97; 1142 enum uint SIGNED_NORMALIZED = 0x8F9C; 1143 enum uint COPY_READ_BUFFER = 0x8F36; 1144 enum uint COPY_WRITE_BUFFER = 0x8F37; 1145 enum uint COPY_READ_BUFFER_BINDING = 0x8F36; 1146 enum uint COPY_WRITE_BUFFER_BINDING = 0x8F37; 1147 enum uint UNIFORM_BUFFER = 0x8A11; 1148 enum uint UNIFORM_BUFFER_BINDING = 0x8A28; 1149 enum uint UNIFORM_BUFFER_START = 0x8A29; 1150 enum uint UNIFORM_BUFFER_SIZE = 0x8A2A; 1151 enum uint MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; 1152 enum uint MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; 1153 enum uint MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; 1154 enum uint MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; 1155 enum uint MAX_UNIFORM_BLOCK_SIZE = 0x8A30; 1156 enum uint MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; 1157 enum uint MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; 1158 enum uint UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; 1159 enum uint ACTIVE_UNIFORM_BLOCKS = 0x8A36; 1160 enum uint UNIFORM_TYPE = 0x8A37; 1161 enum uint UNIFORM_SIZE = 0x8A38; 1162 enum uint UNIFORM_BLOCK_INDEX = 0x8A3A; 1163 enum uint UNIFORM_OFFSET = 0x8A3B; 1164 enum uint UNIFORM_ARRAY_STRIDE = 0x8A3C; 1165 enum uint UNIFORM_MATRIX_STRIDE = 0x8A3D; 1166 enum uint UNIFORM_IS_ROW_MAJOR = 0x8A3E; 1167 enum uint UNIFORM_BLOCK_BINDING = 0x8A3F; 1168 enum uint UNIFORM_BLOCK_DATA_SIZE = 0x8A40; 1169 enum uint UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; 1170 enum uint UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; 1171 enum uint UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; 1172 enum uint UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; 1173 enum uint INVALID_INDEX = 0xFFFFFFFF; 1174 enum uint MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; 1175 enum uint MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; 1176 enum uint MAX_SERVER_WAIT_TIMEOUT = 0x9111; 1177 enum uint OBJECT_TYPE = 0x9112; 1178 enum uint SYNC_CONDITION = 0x9113; 1179 enum uint SYNC_STATUS = 0x9114; 1180 enum uint SYNC_FLAGS = 0x9115; 1181 enum uint SYNC_FENCE = 0x9116; 1182 enum uint SYNC_GPU_COMMANDS_COMPLETE = 0x9117; 1183 enum uint UNSIGNALED = 0x9118; 1184 enum uint SIGNALED = 0x9119; 1185 enum uint ALREADY_SIGNALED = 0x911A; 1186 enum uint TIMEOUT_EXPIRED = 0x911B; 1187 enum uint CONDITION_SATISFIED = 0x911C; 1188 enum uint WAIT_FAILED = 0x911D; 1189 enum uint SYNC_FLUSH_COMMANDS_BIT = 0x00000001; 1190 enum uint VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; 1191 enum uint ANY_SAMPLES_PASSED = 0x8C2F; 1192 enum uint ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; 1193 enum uint SAMPLER_BINDING = 0x8919; 1194 enum uint RGB10_A2UI = 0x906F; 1195 enum uint INT_2_10_10_10_REV = 0x8D9F; 1196 enum uint TRANSFORM_FEEDBACK = 0x8E22; 1197 enum uint TRANSFORM_FEEDBACK_PAUSED = 0x8E23; 1198 enum uint TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; 1199 enum uint TRANSFORM_FEEDBACK_BINDING = 0x8E25; 1200 enum uint TEXTURE_IMMUTABLE_FORMAT = 0x912F; 1201 enum uint MAX_ELEMENT_INDEX = 0x8D6B; 1202 enum uint TEXTURE_IMMUTABLE_LEVELS = 0x82DF; 1203 enum int TIMEOUT_IGNORED = -1; 1204 enum uint MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247; 1205 void bufferData()(uint target, int size, uint usage) { 1206 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;int;uint", tuple(target, size, usage)); 1207 } 1208 void bufferData(T1)(uint target, scope auto ref Optional!(T1) srcData, uint usage) if (isTOrPointer!(T1, ArrayBuffer)) { 1209 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Optional!Handle;uint", tuple(target, !srcData.empty, cast(Handle)srcData.front.handle, usage)); 1210 } 1211 void bufferData()(uint target, scope ref ArrayBufferView srcData, uint usage) { 1212 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Handle;uint", tuple(target, cast(Handle)srcData.handle, usage)); 1213 } 1214 void bufferSubData()(uint target, int offset, scope ref ArrayBuffer srcData) { 1215 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle", tuple(target, offset, cast(Handle)srcData.handle)); 1216 } 1217 void bufferSubData()(uint target, int offset, scope ref ArrayBufferView srcData) { 1218 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle", tuple(target, offset, cast(Handle)srcData.handle)); 1219 } 1220 void bufferData()(uint target, scope ref ArrayBufferView srcData, uint usage, uint srcOffset, uint length /* = 0 */) { 1221 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Handle;uint;uint;uint", tuple(target, cast(Handle)srcData.handle, usage, srcOffset, length)); 1222 } 1223 void bufferData()(uint target, scope ref ArrayBufferView srcData, uint usage, uint srcOffset) { 1224 Serialize_Object_VarArgCall!void(this.handle, "bufferData", "uint;Handle;uint;uint", tuple(target, cast(Handle)srcData.handle, usage, srcOffset)); 1225 } 1226 void bufferSubData()(uint target, int dstByteOffset, scope ref ArrayBufferView srcData, uint srcOffset, uint length /* = 0 */) { 1227 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle;uint;uint", tuple(target, dstByteOffset, cast(Handle)srcData.handle, srcOffset, length)); 1228 } 1229 void bufferSubData()(uint target, int dstByteOffset, scope ref ArrayBufferView srcData, uint srcOffset) { 1230 Serialize_Object_VarArgCall!void(this.handle, "bufferSubData", "uint;int;Handle;uint", tuple(target, dstByteOffset, cast(Handle)srcData.handle, srcOffset)); 1231 } 1232 void copyBufferSubData()(uint readTarget, uint writeTarget, int readOffset, int writeOffset, int size) { 1233 Serialize_Object_VarArgCall!void(this.handle, "copyBufferSubData", "uint;uint;int;int;int", tuple(readTarget, writeTarget, readOffset, writeOffset, size)); 1234 } 1235 void getBufferSubData()(uint target, int srcByteOffset, scope ref ArrayBufferView dstData, uint dstOffset /* = 0 */, uint length /* = 0 */) { 1236 Serialize_Object_VarArgCall!void(this.handle, "getBufferSubData", "uint;int;Handle;uint;uint", tuple(target, srcByteOffset, cast(Handle)dstData.handle, dstOffset, length)); 1237 } 1238 void getBufferSubData()(uint target, int srcByteOffset, scope ref ArrayBufferView dstData, uint dstOffset /* = 0 */) { 1239 Serialize_Object_VarArgCall!void(this.handle, "getBufferSubData", "uint;int;Handle;uint", tuple(target, srcByteOffset, cast(Handle)dstData.handle, dstOffset)); 1240 } 1241 void getBufferSubData()(uint target, int srcByteOffset, scope ref ArrayBufferView dstData) { 1242 Serialize_Object_VarArgCall!void(this.handle, "getBufferSubData", "uint;int;Handle", tuple(target, srcByteOffset, cast(Handle)dstData.handle)); 1243 } 1244 void blitFramebuffer()(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, uint mask, uint filter) { 1245 Serialize_Object_VarArgCall!void(this.handle, "blitFramebuffer", "int;int;int;int;int;int;int;int;uint;uint", tuple(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); 1246 } 1247 void framebufferTextureLayer(T2)(uint target, uint attachment, scope auto ref Optional!(T2) texture, int level, int layer) if (isTOrPointer!(T2, WebGLTexture)) { 1248 Serialize_Object_VarArgCall!void(this.handle, "framebufferTextureLayer", "uint;uint;Optional!Handle;int;int", tuple(target, attachment, !texture.empty, cast(Handle)texture.front.handle, level, layer)); 1249 } 1250 void invalidateFramebuffer()(uint target, scope ref Sequence!(uint) attachments) { 1251 Serialize_Object_VarArgCall!void(this.handle, "invalidateFramebuffer", "uint;Handle", tuple(target, cast(Handle)attachments.handle)); 1252 } 1253 void invalidateSubFramebuffer()(uint target, scope ref Sequence!(uint) attachments, int x, int y, int width, int height) { 1254 Serialize_Object_VarArgCall!void(this.handle, "invalidateSubFramebuffer", "uint;Handle;int;int;int;int", tuple(target, cast(Handle)attachments.handle, x, y, width, height)); 1255 } 1256 void readBuffer()(uint src) { 1257 Object_Call_uint__void(this.handle, "readBuffer", src); 1258 } 1259 auto getInternalformatParameter()(uint target, uint internalformat, uint pname) { 1260 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getInternalformatParameter", "uint;uint;uint", tuple(target, internalformat, pname))); 1261 } 1262 void renderbufferStorageMultisample()(uint target, int samples, uint internalformat, int width, int height) { 1263 Serialize_Object_VarArgCall!void(this.handle, "renderbufferStorageMultisample", "uint;int;uint;int;int", tuple(target, samples, internalformat, width, height)); 1264 } 1265 void texStorage2D()(uint target, int levels, uint internalformat, int width, int height) { 1266 Serialize_Object_VarArgCall!void(this.handle, "texStorage2D", "uint;int;uint;int;int", tuple(target, levels, internalformat, width, height)); 1267 } 1268 void texStorage3D()(uint target, int levels, uint internalformat, int width, int height, int depth) { 1269 Serialize_Object_VarArgCall!void(this.handle, "texStorage3D", "uint;int;uint;int;int;int", tuple(target, levels, internalformat, width, height, depth)); 1270 } 1271 void texImage2D(T8)(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope auto ref Optional!(T8) pixels) if (isTOrPointer!(T8, ArrayBufferView)) { 1272 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, internalformat, width, height, border, format, type, !pixels.empty, cast(Handle)pixels.front.handle)); 1273 } 1274 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref HTMLCanvasElement source) { 1275 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source._parent)); 1276 } 1277 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref HTMLImageElement source) { 1278 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source._parent)); 1279 } 1280 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref HTMLVideoElement source) { 1281 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source._parent)); 1282 } 1283 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref ImageBitmap source) { 1284 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source.handle)); 1285 } 1286 void texImage2D()(uint target, int level, int internalformat, uint format, uint type, scope ref ImageData source) { 1287 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;uint;uint;Handle", tuple(target, level, internalformat, format, type, cast(Handle)source.handle)); 1288 } 1289 void texSubImage2D(T8)(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope auto ref Optional!(T8) pixels) if (isTOrPointer!(T8, ArrayBufferView)) { 1290 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, !pixels.empty, cast(Handle)pixels.front.handle)); 1291 } 1292 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref HTMLCanvasElement source) { 1293 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source._parent)); 1294 } 1295 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref HTMLImageElement source) { 1296 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source._parent)); 1297 } 1298 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref HTMLVideoElement source) { 1299 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source._parent)); 1300 } 1301 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref ImageBitmap source) { 1302 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source.handle)); 1303 } 1304 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, uint format, uint type, scope ref ImageData source) { 1305 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, format, type, cast(Handle)source.handle)); 1306 } 1307 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, int pboOffset) { 1308 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;int", tuple(target, level, internalformat, width, height, border, format, type, pboOffset)); 1309 } 1310 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref HTMLCanvasElement source) { 1311 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source._parent)); 1312 } 1313 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref HTMLImageElement source) { 1314 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source._parent)); 1315 } 1316 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref HTMLVideoElement source) { 1317 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source._parent)); 1318 } 1319 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref ImageBitmap source) { 1320 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source.handle)); 1321 } 1322 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref ImageData source) { 1323 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)source.handle)); 1324 } 1325 void texImage2D()(uint target, int level, int internalformat, int width, int height, int border, uint format, uint type, scope ref ArrayBufferView srcData, uint srcOffset) { 1326 Serialize_Object_VarArgCall!void(this.handle, "texImage2D", "uint;int;int;int;int;int;uint;uint;Handle;uint", tuple(target, level, internalformat, width, height, border, format, type, cast(Handle)srcData.handle, srcOffset)); 1327 } 1328 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, int pboOffset) { 1329 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;int", tuple(target, level, internalformat, width, height, depth, border, format, type, pboOffset)); 1330 } 1331 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref HTMLCanvasElement source) { 1332 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source._parent)); 1333 } 1334 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref HTMLImageElement source) { 1335 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source._parent)); 1336 } 1337 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref HTMLVideoElement source) { 1338 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source._parent)); 1339 } 1340 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref ImageBitmap source) { 1341 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source.handle)); 1342 } 1343 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref ImageData source) { 1344 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)source.handle)); 1345 } 1346 void texImage3D(T9)(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope auto ref Optional!(T9) srcData) if (isTOrPointer!(T9, ArrayBufferView)) { 1347 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, internalformat, width, height, depth, border, format, type, !srcData.empty, cast(Handle)srcData.front.handle)); 1348 } 1349 void texImage3D()(uint target, int level, int internalformat, int width, int height, int depth, int border, uint format, uint type, scope ref ArrayBufferView srcData, uint srcOffset) { 1350 Serialize_Object_VarArgCall!void(this.handle, "texImage3D", "uint;int;int;int;int;int;int;uint;uint;Handle;uint", tuple(target, level, internalformat, width, height, depth, border, format, type, cast(Handle)srcData.handle, srcOffset)); 1351 } 1352 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, int pboOffset) { 1353 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;int", tuple(target, level, xoffset, yoffset, width, height, format, type, pboOffset)); 1354 } 1355 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref HTMLCanvasElement source) { 1356 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source._parent)); 1357 } 1358 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref HTMLImageElement source) { 1359 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source._parent)); 1360 } 1361 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref HTMLVideoElement source) { 1362 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source._parent)); 1363 } 1364 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref ImageBitmap source) { 1365 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source.handle)); 1366 } 1367 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref ImageData source) { 1368 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)source.handle)); 1369 } 1370 void texSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, scope ref ArrayBufferView srcData, uint srcOffset) { 1371 Serialize_Object_VarArgCall!void(this.handle, "texSubImage2D", "uint;int;int;int;int;int;uint;uint;Handle;uint", tuple(target, level, xoffset, yoffset, width, height, format, type, cast(Handle)srcData.handle, srcOffset)); 1372 } 1373 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, int pboOffset) { 1374 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;int", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pboOffset)); 1375 } 1376 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref HTMLCanvasElement source) { 1377 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source._parent)); 1378 } 1379 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref HTMLImageElement source) { 1380 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source._parent)); 1381 } 1382 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref HTMLVideoElement source) { 1383 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source._parent)); 1384 } 1385 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref ImageBitmap source) { 1386 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source.handle)); 1387 } 1388 void texSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope ref ImageData source) { 1389 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, cast(Handle)source.handle)); 1390 } 1391 void texSubImage3D(T10)(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope auto ref Optional!(T10) srcData, uint srcOffset /* = 0 */) if (isTOrPointer!(T10, ArrayBufferView)) { 1392 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Optional!Handle;uint", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, !srcData.empty, cast(Handle)srcData.front.handle, srcOffset)); 1393 } 1394 void texSubImage3D(T10)(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, scope auto ref Optional!(T10) srcData) if (isTOrPointer!(T10, ArrayBufferView)) { 1395 Serialize_Object_VarArgCall!void(this.handle, "texSubImage3D", "uint;int;int;int;int;int;int;int;uint;uint;Optional!Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, !srcData.empty, cast(Handle)srcData.front.handle)); 1396 } 1397 void copyTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) { 1398 Serialize_Object_VarArgCall!void(this.handle, "copyTexSubImage3D", "uint;int;int;int;int;int;int;int;int", tuple(target, level, xoffset, yoffset, zoffset, x, y, width, height)); 1399 } 1400 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, int imageSize, int offset) { 1401 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;int;int", tuple(target, level, internalformat, width, height, border, imageSize, offset)); 1402 } 1403 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 1404 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;Handle;uint;uint", tuple(target, level, internalformat, width, height, border, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 1405 } 1406 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 1407 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;Handle;uint", tuple(target, level, internalformat, width, height, border, cast(Handle)srcData.handle, srcOffset)); 1408 } 1409 void compressedTexImage2D()(uint target, int level, uint internalformat, int width, int height, int border, scope ref ArrayBufferView srcData) { 1410 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage2D", "uint;int;uint;int;int;int;Handle", tuple(target, level, internalformat, width, height, border, cast(Handle)srcData.handle)); 1411 } 1412 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, int imageSize, int offset) { 1413 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;int;int", tuple(target, level, internalformat, width, height, depth, border, imageSize, offset)); 1414 } 1415 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 1416 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;Handle;uint;uint", tuple(target, level, internalformat, width, height, depth, border, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 1417 } 1418 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 1419 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;Handle;uint", tuple(target, level, internalformat, width, height, depth, border, cast(Handle)srcData.handle, srcOffset)); 1420 } 1421 void compressedTexImage3D()(uint target, int level, uint internalformat, int width, int height, int depth, int border, scope ref ArrayBufferView srcData) { 1422 Serialize_Object_VarArgCall!void(this.handle, "compressedTexImage3D", "uint;int;uint;int;int;int;int;Handle", tuple(target, level, internalformat, width, height, depth, border, cast(Handle)srcData.handle)); 1423 } 1424 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, int imageSize, int offset) { 1425 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;int;int", tuple(target, level, xoffset, yoffset, width, height, format, imageSize, offset)); 1426 } 1427 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 1428 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;Handle;uint;uint", tuple(target, level, xoffset, yoffset, width, height, format, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 1429 } 1430 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 1431 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;Handle;uint", tuple(target, level, xoffset, yoffset, width, height, format, cast(Handle)srcData.handle, srcOffset)); 1432 } 1433 void compressedTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, scope ref ArrayBufferView srcData) { 1434 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage2D", "uint;int;int;int;int;int;uint;Handle", tuple(target, level, xoffset, yoffset, width, height, format, cast(Handle)srcData.handle)); 1435 } 1436 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, int imageSize, int offset) { 1437 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;int;int", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, offset)); 1438 } 1439 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */, uint srcLengthOverride /* = 0 */) { 1440 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;Handle;uint;uint", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, cast(Handle)srcData.handle, srcOffset, srcLengthOverride)); 1441 } 1442 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, scope ref ArrayBufferView srcData, uint srcOffset /* = 0 */) { 1443 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;Handle;uint", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, cast(Handle)srcData.handle, srcOffset)); 1444 } 1445 void compressedTexSubImage3D()(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, scope ref ArrayBufferView srcData) { 1446 Serialize_Object_VarArgCall!void(this.handle, "compressedTexSubImage3D", "uint;int;int;int;int;int;int;int;uint;Handle", tuple(target, level, xoffset, yoffset, zoffset, width, height, depth, format, cast(Handle)srcData.handle)); 1447 } 1448 int getFragDataLocation()(scope ref WebGLProgram program, string name) { 1449 return Serialize_Object_VarArgCall!int(this.handle, "getFragDataLocation", "Handle;string", tuple(cast(Handle)program.handle, name)); 1450 } 1451 void uniform1ui(T0)(scope auto ref Optional!(T0) location, uint v0) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1452 Serialize_Object_VarArgCall!void(this.handle, "uniform1ui", "Optional!Handle;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0)); 1453 } 1454 void uniform2ui(T0)(scope auto ref Optional!(T0) location, uint v0, uint v1) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1455 Serialize_Object_VarArgCall!void(this.handle, "uniform2ui", "Optional!Handle;uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0, v1)); 1456 } 1457 void uniform3ui(T0)(scope auto ref Optional!(T0) location, uint v0, uint v1, uint v2) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1458 Serialize_Object_VarArgCall!void(this.handle, "uniform3ui", "Optional!Handle;uint;uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0, v1, v2)); 1459 } 1460 void uniform4ui(T0)(scope auto ref Optional!(T0) location, uint v0, uint v1, uint v2, uint v3) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1461 Serialize_Object_VarArgCall!void(this.handle, "uniform4ui", "Optional!Handle;uint;uint;uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, v0, v1, v2, v3)); 1462 } 1463 void uniform1fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1464 Serialize_Object_VarArgCall!void(this.handle, "uniform1fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1465 } 1466 void uniform1fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1467 Serialize_Object_VarArgCall!void(this.handle, "uniform1fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1468 } 1469 void uniform1fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1470 Serialize_Object_VarArgCall!void(this.handle, "uniform1fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1471 } 1472 void uniform2fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1473 Serialize_Object_VarArgCall!void(this.handle, "uniform2fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1474 } 1475 void uniform2fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1476 Serialize_Object_VarArgCall!void(this.handle, "uniform2fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1477 } 1478 void uniform2fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1479 Serialize_Object_VarArgCall!void(this.handle, "uniform2fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1480 } 1481 void uniform3fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1482 Serialize_Object_VarArgCall!void(this.handle, "uniform3fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1483 } 1484 void uniform3fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1485 Serialize_Object_VarArgCall!void(this.handle, "uniform3fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1486 } 1487 void uniform3fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1488 Serialize_Object_VarArgCall!void(this.handle, "uniform3fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1489 } 1490 void uniform4fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1491 Serialize_Object_VarArgCall!void(this.handle, "uniform4fv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1492 } 1493 void uniform4fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1494 Serialize_Object_VarArgCall!void(this.handle, "uniform4fv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1495 } 1496 void uniform4fv(T0)(scope auto ref Optional!(T0) location, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1497 Serialize_Object_VarArgCall!void(this.handle, "uniform4fv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1498 } 1499 void uniform1iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1500 Serialize_Object_VarArgCall!void(this.handle, "uniform1iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1501 } 1502 void uniform1iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1503 Serialize_Object_VarArgCall!void(this.handle, "uniform1iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1504 } 1505 void uniform1iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1506 Serialize_Object_VarArgCall!void(this.handle, "uniform1iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1507 } 1508 void uniform2iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1509 Serialize_Object_VarArgCall!void(this.handle, "uniform2iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1510 } 1511 void uniform2iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1512 Serialize_Object_VarArgCall!void(this.handle, "uniform2iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1513 } 1514 void uniform2iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1515 Serialize_Object_VarArgCall!void(this.handle, "uniform2iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1516 } 1517 void uniform3iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1518 Serialize_Object_VarArgCall!void(this.handle, "uniform3iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1519 } 1520 void uniform3iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1521 Serialize_Object_VarArgCall!void(this.handle, "uniform3iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1522 } 1523 void uniform3iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1524 Serialize_Object_VarArgCall!void(this.handle, "uniform3iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1525 } 1526 void uniform4iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1527 Serialize_Object_VarArgCall!void(this.handle, "uniform4iv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1528 } 1529 void uniform4iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1530 Serialize_Object_VarArgCall!void(this.handle, "uniform4iv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1531 } 1532 void uniform4iv(T0)(scope auto ref Optional!(T0) location, scope ref Int32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1533 Serialize_Object_VarArgCall!void(this.handle, "uniform4iv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1534 } 1535 void uniform1uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1536 Serialize_Object_VarArgCall!void(this.handle, "uniform1uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1537 } 1538 void uniform1uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1539 Serialize_Object_VarArgCall!void(this.handle, "uniform1uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1540 } 1541 void uniform1uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1542 Serialize_Object_VarArgCall!void(this.handle, "uniform1uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1543 } 1544 void uniform2uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1545 Serialize_Object_VarArgCall!void(this.handle, "uniform2uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1546 } 1547 void uniform2uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1548 Serialize_Object_VarArgCall!void(this.handle, "uniform2uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1549 } 1550 void uniform2uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1551 Serialize_Object_VarArgCall!void(this.handle, "uniform2uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1552 } 1553 void uniform3uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1554 Serialize_Object_VarArgCall!void(this.handle, "uniform3uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1555 } 1556 void uniform3uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1557 Serialize_Object_VarArgCall!void(this.handle, "uniform3uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1558 } 1559 void uniform3uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1560 Serialize_Object_VarArgCall!void(this.handle, "uniform3uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1561 } 1562 void uniform4uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1563 Serialize_Object_VarArgCall!void(this.handle, "uniform4uiv", "Optional!Handle;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1564 } 1565 void uniform4uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1566 Serialize_Object_VarArgCall!void(this.handle, "uniform4uiv", "Optional!Handle;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1567 } 1568 void uniform4uiv(T0)(scope auto ref Optional!(T0) location, scope ref Uint32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1569 Serialize_Object_VarArgCall!void(this.handle, "uniform4uiv", "Optional!Handle;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1570 } 1571 void uniformMatrix2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1572 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1573 } 1574 void uniformMatrix2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1575 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1576 } 1577 void uniformMatrix2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1578 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1579 } 1580 void uniformMatrix3x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1581 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1582 } 1583 void uniformMatrix3x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1584 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1585 } 1586 void uniformMatrix3x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1587 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x2fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1588 } 1589 void uniformMatrix4x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1590 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1591 } 1592 void uniformMatrix4x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1593 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x2fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1594 } 1595 void uniformMatrix4x2fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1596 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x2fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1597 } 1598 void uniformMatrix2x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1599 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1600 } 1601 void uniformMatrix2x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1602 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1603 } 1604 void uniformMatrix2x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1605 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x3fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1606 } 1607 void uniformMatrix3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1608 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1609 } 1610 void uniformMatrix3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1611 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1612 } 1613 void uniformMatrix3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1614 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1615 } 1616 void uniformMatrix4x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1617 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1618 } 1619 void uniformMatrix4x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1620 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x3fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1621 } 1622 void uniformMatrix4x3fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1623 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4x3fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1624 } 1625 void uniformMatrix2x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1626 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1627 } 1628 void uniformMatrix2x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1629 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1630 } 1631 void uniformMatrix2x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1632 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix2x4fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1633 } 1634 void uniformMatrix3x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1635 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1636 } 1637 void uniformMatrix3x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1638 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1639 } 1640 void uniformMatrix3x4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1641 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix3x4fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1642 } 1643 void uniformMatrix4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */, uint srcLength /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1644 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint;uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset, srcLength)); 1645 } 1646 void uniformMatrix4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data, uint srcOffset /* = 0 */) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1647 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4fv", "Optional!Handle;bool;SumType!(Handle,Handle);uint", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)), srcOffset)); 1648 } 1649 void uniformMatrix4fv(T0)(scope auto ref Optional!(T0) location, bool transpose, scope ref Float32List data) if (isTOrPointer!(T0, WebGLUniformLocation)) { 1650 Serialize_Object_VarArgCall!void(this.handle, "uniformMatrix4fv", "Optional!Handle;bool;SumType!(Handle,Handle)", tuple(!location.empty, cast(Handle)location.front.handle, transpose, libwasm.sumtype.match!(((ref data.Types[0] v) => 0),((ref data.Types[1] v) => 1))(data),tuple(libwasm.sumtype.match!(((ref data.Types[0] v) => cast(Handle)v.handle),((ref data.Types[1] v) => Handle.init))(data),libwasm.sumtype.match!(((ref data.Types[0] v) => Handle.init),((ref data.Types[1] v) => cast(Handle)v.handle))(data)))); 1651 } 1652 void vertexAttribI4i()(uint index, int x, int y, int z, int w) { 1653 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4i", "uint;int;int;int;int", tuple(index, x, y, z, w)); 1654 } 1655 void vertexAttribI4iv()(uint index, scope ref Int32List values) { 1656 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4iv", "uint;SumType!(Handle,Handle)", tuple(index, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 1657 } 1658 void vertexAttribI4ui()(uint index, uint x, uint y, uint z, uint w) { 1659 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4ui", "uint;uint;uint;uint;uint", tuple(index, x, y, z, w)); 1660 } 1661 void vertexAttribI4uiv()(uint index, scope ref Uint32List values) { 1662 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribI4uiv", "uint;SumType!(Handle,Handle)", tuple(index, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 1663 } 1664 void vertexAttribIPointer()(uint index, int size, uint type, int stride, int offset) { 1665 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribIPointer", "uint;int;uint;int;int", tuple(index, size, type, stride, offset)); 1666 } 1667 void vertexAttribDivisor()(uint index, uint divisor) { 1668 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribDivisor", "uint;uint", tuple(index, divisor)); 1669 } 1670 void drawArraysInstanced()(uint mode, int first, int count, int instanceCount) { 1671 Serialize_Object_VarArgCall!void(this.handle, "drawArraysInstanced", "uint;int;int;int", tuple(mode, first, count, instanceCount)); 1672 } 1673 void drawElementsInstanced()(uint mode, int count, uint type, int offset, int instanceCount) { 1674 Serialize_Object_VarArgCall!void(this.handle, "drawElementsInstanced", "uint;int;uint;int;int", tuple(mode, count, type, offset, instanceCount)); 1675 } 1676 void drawRangeElements()(uint mode, uint start, uint end, int count, uint type, int offset) { 1677 Serialize_Object_VarArgCall!void(this.handle, "drawRangeElements", "uint;uint;uint;int;uint;int", tuple(mode, start, end, count, type, offset)); 1678 } 1679 void readPixels(T6)(int x, int y, int width, int height, uint format, uint type, scope auto ref Optional!(T6) dstData) if (isTOrPointer!(T6, ArrayBufferView)) { 1680 Serialize_Object_VarArgCall!void(this.handle, "readPixels", "int;int;int;int;uint;uint;Optional!Handle", tuple(x, y, width, height, format, type, !dstData.empty, cast(Handle)dstData.front.handle)); 1681 } 1682 void readPixels()(int x, int y, int width, int height, uint format, uint type, int offset) { 1683 Serialize_Object_VarArgCall!void(this.handle, "readPixels", "int;int;int;int;uint;uint;int", tuple(x, y, width, height, format, type, offset)); 1684 } 1685 void readPixels()(int x, int y, int width, int height, uint format, uint type, scope ref ArrayBufferView dstData, uint dstOffset) { 1686 Serialize_Object_VarArgCall!void(this.handle, "readPixels", "int;int;int;int;uint;uint;Handle;uint", tuple(x, y, width, height, format, type, cast(Handle)dstData.handle, dstOffset)); 1687 } 1688 void drawBuffers()(scope ref Sequence!(uint) buffers) { 1689 Object_Call_Handle__void(this.handle, "drawBuffers", buffers.handle); 1690 } 1691 void clearBufferfv()(uint buffer, int drawbuffer, scope ref Float32List values, uint srcOffset /* = 0 */) { 1692 Serialize_Object_VarArgCall!void(this.handle, "clearBufferfv", "uint;int;SumType!(Handle,Handle);uint", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)), srcOffset)); 1693 } 1694 void clearBufferfv()(uint buffer, int drawbuffer, scope ref Float32List values) { 1695 Serialize_Object_VarArgCall!void(this.handle, "clearBufferfv", "uint;int;SumType!(Handle,Handle)", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 1696 } 1697 void clearBufferiv()(uint buffer, int drawbuffer, scope ref Int32List values, uint srcOffset /* = 0 */) { 1698 Serialize_Object_VarArgCall!void(this.handle, "clearBufferiv", "uint;int;SumType!(Handle,Handle);uint", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)), srcOffset)); 1699 } 1700 void clearBufferiv()(uint buffer, int drawbuffer, scope ref Int32List values) { 1701 Serialize_Object_VarArgCall!void(this.handle, "clearBufferiv", "uint;int;SumType!(Handle,Handle)", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 1702 } 1703 void clearBufferuiv()(uint buffer, int drawbuffer, scope ref Uint32List values, uint srcOffset /* = 0 */) { 1704 Serialize_Object_VarArgCall!void(this.handle, "clearBufferuiv", "uint;int;SumType!(Handle,Handle);uint", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)), srcOffset)); 1705 } 1706 void clearBufferuiv()(uint buffer, int drawbuffer, scope ref Uint32List values) { 1707 Serialize_Object_VarArgCall!void(this.handle, "clearBufferuiv", "uint;int;SumType!(Handle,Handle)", tuple(buffer, drawbuffer, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 1708 } 1709 void clearBufferfi()(uint buffer, int drawbuffer, float depth, int stencil) { 1710 Serialize_Object_VarArgCall!void(this.handle, "clearBufferfi", "uint;int;float;int", tuple(buffer, drawbuffer, depth, stencil)); 1711 } 1712 auto createQuery()() { 1713 return recastOpt!(WebGLQuery)(Object_Getter__OptionalHandle(this.handle, "createQuery")); 1714 } 1715 void deleteQuery(T0)(scope auto ref Optional!(T0) query) if (isTOrPointer!(T0, WebGLQuery)) { 1716 Serialize_Object_VarArgCall!void(this.handle, "deleteQuery", "Optional!Handle", tuple(!query.empty, cast(Handle)query.front.handle)); 1717 } 1718 bool isQuery(T0)(scope auto ref Optional!(T0) query) if (isTOrPointer!(T0, WebGLQuery)) { 1719 return Serialize_Object_VarArgCall!bool(this.handle, "isQuery", "Optional!Handle", tuple(!query.empty, cast(Handle)query.front.handle)); 1720 } 1721 void beginQuery()(uint target, scope ref WebGLQuery query) { 1722 Serialize_Object_VarArgCall!void(this.handle, "beginQuery", "uint;Handle", tuple(target, cast(Handle)query.handle)); 1723 } 1724 void endQuery()(uint target) { 1725 Object_Call_uint__void(this.handle, "endQuery", target); 1726 } 1727 auto getQuery()(uint target, uint pname) { 1728 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getQuery", "uint;uint", tuple(target, pname))); 1729 } 1730 auto getQueryParameter()(scope ref WebGLQuery query, uint pname) { 1731 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getQueryParameter", "Handle;uint", tuple(cast(Handle)query.handle, pname))); 1732 } 1733 auto createSampler()() { 1734 return recastOpt!(WebGLSampler)(Object_Getter__OptionalHandle(this.handle, "createSampler")); 1735 } 1736 void deleteSampler(T0)(scope auto ref Optional!(T0) sampler) if (isTOrPointer!(T0, WebGLSampler)) { 1737 Serialize_Object_VarArgCall!void(this.handle, "deleteSampler", "Optional!Handle", tuple(!sampler.empty, cast(Handle)sampler.front.handle)); 1738 } 1739 bool isSampler(T0)(scope auto ref Optional!(T0) sampler) if (isTOrPointer!(T0, WebGLSampler)) { 1740 return Serialize_Object_VarArgCall!bool(this.handle, "isSampler", "Optional!Handle", tuple(!sampler.empty, cast(Handle)sampler.front.handle)); 1741 } 1742 void bindSampler(T1)(uint unit, scope auto ref Optional!(T1) sampler) if (isTOrPointer!(T1, WebGLSampler)) { 1743 Serialize_Object_VarArgCall!void(this.handle, "bindSampler", "uint;Optional!Handle", tuple(unit, !sampler.empty, cast(Handle)sampler.front.handle)); 1744 } 1745 void samplerParameteri()(scope ref WebGLSampler sampler, uint pname, int param) { 1746 Serialize_Object_VarArgCall!void(this.handle, "samplerParameteri", "Handle;uint;int", tuple(cast(Handle)sampler.handle, pname, param)); 1747 } 1748 void samplerParameterf()(scope ref WebGLSampler sampler, uint pname, float param) { 1749 Serialize_Object_VarArgCall!void(this.handle, "samplerParameterf", "Handle;uint;float", tuple(cast(Handle)sampler.handle, pname, param)); 1750 } 1751 auto getSamplerParameter()(scope ref WebGLSampler sampler, uint pname) { 1752 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getSamplerParameter", "Handle;uint", tuple(cast(Handle)sampler.handle, pname))); 1753 } 1754 auto fenceSync()(uint condition, uint flags) { 1755 return recastOpt!(WebGLSync)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "fenceSync", "uint;uint", tuple(condition, flags))); 1756 } 1757 bool isSync(T0)(scope auto ref Optional!(T0) sync) if (isTOrPointer!(T0, WebGLSync)) { 1758 return Serialize_Object_VarArgCall!bool(this.handle, "isSync", "Optional!Handle", tuple(!sync.empty, cast(Handle)sync.front.handle)); 1759 } 1760 void deleteSync(T0)(scope auto ref Optional!(T0) sync) if (isTOrPointer!(T0, WebGLSync)) { 1761 Serialize_Object_VarArgCall!void(this.handle, "deleteSync", "Optional!Handle", tuple(!sync.empty, cast(Handle)sync.front.handle)); 1762 } 1763 uint clientWaitSync()(scope ref WebGLSync sync, uint flags, uint timeout) { 1764 return Serialize_Object_VarArgCall!uint(this.handle, "clientWaitSync", "Handle;uint;uint", tuple(cast(Handle)sync.handle, flags, timeout)); 1765 } 1766 void waitSync()(scope ref WebGLSync sync, uint flags, int timeout) { 1767 Serialize_Object_VarArgCall!void(this.handle, "waitSync", "Handle;uint;int", tuple(cast(Handle)sync.handle, flags, timeout)); 1768 } 1769 auto getSyncParameter()(scope ref WebGLSync sync, uint pname) { 1770 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getSyncParameter", "Handle;uint", tuple(cast(Handle)sync.handle, pname))); 1771 } 1772 auto createTransformFeedback()() { 1773 return recastOpt!(WebGLTransformFeedback)(Object_Getter__OptionalHandle(this.handle, "createTransformFeedback")); 1774 } 1775 void deleteTransformFeedback(T0)(scope auto ref Optional!(T0) tf) if (isTOrPointer!(T0, WebGLTransformFeedback)) { 1776 Serialize_Object_VarArgCall!void(this.handle, "deleteTransformFeedback", "Optional!Handle", tuple(!tf.empty, cast(Handle)tf.front.handle)); 1777 } 1778 bool isTransformFeedback(T0)(scope auto ref Optional!(T0) tf) if (isTOrPointer!(T0, WebGLTransformFeedback)) { 1779 return Serialize_Object_VarArgCall!bool(this.handle, "isTransformFeedback", "Optional!Handle", tuple(!tf.empty, cast(Handle)tf.front.handle)); 1780 } 1781 void bindTransformFeedback(T1)(uint target, scope auto ref Optional!(T1) tf) if (isTOrPointer!(T1, WebGLTransformFeedback)) { 1782 Serialize_Object_VarArgCall!void(this.handle, "bindTransformFeedback", "uint;Optional!Handle", tuple(target, !tf.empty, cast(Handle)tf.front.handle)); 1783 } 1784 void beginTransformFeedback()(uint primitiveMode) { 1785 Object_Call_uint__void(this.handle, "beginTransformFeedback", primitiveMode); 1786 } 1787 void endTransformFeedback()() { 1788 Object_Call__void(this.handle, "endTransformFeedback"); 1789 } 1790 void transformFeedbackVaryings()(scope ref WebGLProgram program, scope ref Sequence!(string) varyings, uint bufferMode) { 1791 Serialize_Object_VarArgCall!void(this.handle, "transformFeedbackVaryings", "Handle;Handle;uint", tuple(cast(Handle)program.handle, cast(Handle)varyings.handle, bufferMode)); 1792 } 1793 auto getTransformFeedbackVarying()(scope ref WebGLProgram program, uint index) { 1794 return recastOpt!(WebGLActiveInfo)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getTransformFeedbackVarying", "Handle;uint", tuple(cast(Handle)program.handle, index))); 1795 } 1796 void pauseTransformFeedback()() { 1797 Object_Call__void(this.handle, "pauseTransformFeedback"); 1798 } 1799 void resumeTransformFeedback()() { 1800 Object_Call__void(this.handle, "resumeTransformFeedback"); 1801 } 1802 void bindBufferBase(T2)(uint target, uint index, scope auto ref Optional!(T2) buffer) if (isTOrPointer!(T2, WebGLBuffer)) { 1803 Serialize_Object_VarArgCall!void(this.handle, "bindBufferBase", "uint;uint;Optional!Handle", tuple(target, index, !buffer.empty, cast(Handle)buffer.front.handle)); 1804 } 1805 void bindBufferRange(T2)(uint target, uint index, scope auto ref Optional!(T2) buffer, int offset, int size) if (isTOrPointer!(T2, WebGLBuffer)) { 1806 Serialize_Object_VarArgCall!void(this.handle, "bindBufferRange", "uint;uint;Optional!Handle;int;int", tuple(target, index, !buffer.empty, cast(Handle)buffer.front.handle, offset, size)); 1807 } 1808 auto getIndexedParameter()(uint target, uint index) { 1809 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getIndexedParameter", "uint;uint", tuple(target, index))); 1810 } 1811 auto getUniformIndices()(scope ref WebGLProgram program, scope ref Sequence!(string) uniformNames) { 1812 return recastOpt!(Sequence!(uint))(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getUniformIndices", "Handle;Handle", tuple(cast(Handle)program.handle, cast(Handle)uniformNames.handle))); 1813 } 1814 auto getActiveUniforms()(scope ref WebGLProgram program, scope ref Sequence!(uint) uniformIndices, uint pname) { 1815 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getActiveUniforms", "Handle;Handle;uint", tuple(cast(Handle)program.handle, cast(Handle)uniformIndices.handle, pname))); 1816 } 1817 uint getUniformBlockIndex()(scope ref WebGLProgram program, string uniformBlockName) { 1818 return Serialize_Object_VarArgCall!uint(this.handle, "getUniformBlockIndex", "Handle;string", tuple(cast(Handle)program.handle, uniformBlockName)); 1819 } 1820 auto getActiveUniformBlockParameter()(scope ref WebGLProgram program, uint uniformBlockIndex, uint pname) { 1821 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getActiveUniformBlockParameter", "Handle;uint;uint", tuple(cast(Handle)program.handle, uniformBlockIndex, pname))); 1822 } 1823 Optional!(string) getActiveUniformBlockName()(scope ref WebGLProgram program, uint uniformBlockIndex) { 1824 return Serialize_Object_VarArgCall!(Optional!string)(this.handle, "getActiveUniformBlockName", "Handle;uint", tuple(cast(Handle)program.handle, uniformBlockIndex)); 1825 } 1826 void uniformBlockBinding()(scope ref WebGLProgram program, uint uniformBlockIndex, uint uniformBlockBinding) { 1827 Serialize_Object_VarArgCall!void(this.handle, "uniformBlockBinding", "Handle;uint;uint", tuple(cast(Handle)program.handle, uniformBlockIndex, uniformBlockBinding)); 1828 } 1829 auto createVertexArray()() { 1830 return recastOpt!(WebGLVertexArrayObject)(Object_Getter__OptionalHandle(this.handle, "createVertexArray")); 1831 } 1832 void deleteVertexArray(T0)(scope auto ref Optional!(T0) vertexArray) if (isTOrPointer!(T0, WebGLVertexArrayObject)) { 1833 Serialize_Object_VarArgCall!void(this.handle, "deleteVertexArray", "Optional!Handle", tuple(!vertexArray.empty, cast(Handle)vertexArray.front.handle)); 1834 } 1835 bool isVertexArray(T0)(scope auto ref Optional!(T0) vertexArray) if (isTOrPointer!(T0, WebGLVertexArrayObject)) { 1836 return Serialize_Object_VarArgCall!bool(this.handle, "isVertexArray", "Optional!Handle", tuple(!vertexArray.empty, cast(Handle)vertexArray.front.handle)); 1837 } 1838 void bindVertexArray(T0)(scope auto ref Optional!(T0) array) if (isTOrPointer!(T0, WebGLVertexArrayObject)) { 1839 Serialize_Object_VarArgCall!void(this.handle, "bindVertexArray", "Optional!Handle", tuple(!array.empty, cast(Handle)array.front.handle)); 1840 } 1841 enum uint DEPTH_BUFFER_BIT = 0x00000100; 1842 enum uint STENCIL_BUFFER_BIT = 0x00000400; 1843 enum uint COLOR_BUFFER_BIT = 0x00004000; 1844 enum uint POINTS = 0x0000; 1845 enum uint LINES = 0x0001; 1846 enum uint LINE_LOOP = 0x0002; 1847 enum uint LINE_STRIP = 0x0003; 1848 enum uint TRIANGLES = 0x0004; 1849 enum uint TRIANGLE_STRIP = 0x0005; 1850 enum uint TRIANGLE_FAN = 0x0006; 1851 enum uint ZERO = 0; 1852 enum uint ONE = 1; 1853 enum uint SRC_COLOR = 0x0300; 1854 enum uint ONE_MINUS_SRC_COLOR = 0x0301; 1855 enum uint SRC_ALPHA = 0x0302; 1856 enum uint ONE_MINUS_SRC_ALPHA = 0x0303; 1857 enum uint DST_ALPHA = 0x0304; 1858 enum uint ONE_MINUS_DST_ALPHA = 0x0305; 1859 enum uint DST_COLOR = 0x0306; 1860 enum uint ONE_MINUS_DST_COLOR = 0x0307; 1861 enum uint SRC_ALPHA_SATURATE = 0x0308; 1862 enum uint FUNC_ADD = 0x8006; 1863 enum uint BLEND_EQUATION = 0x8009; 1864 enum uint BLEND_EQUATION_RGB = 0x8009; 1865 enum uint BLEND_EQUATION_ALPHA = 0x883D; 1866 enum uint FUNC_SUBTRACT = 0x800A; 1867 enum uint FUNC_REVERSE_SUBTRACT = 0x800B; 1868 enum uint BLEND_DST_RGB = 0x80C8; 1869 enum uint BLEND_SRC_RGB = 0x80C9; 1870 enum uint BLEND_DST_ALPHA = 0x80CA; 1871 enum uint BLEND_SRC_ALPHA = 0x80CB; 1872 enum uint CONSTANT_COLOR = 0x8001; 1873 enum uint ONE_MINUS_CONSTANT_COLOR = 0x8002; 1874 enum uint CONSTANT_ALPHA = 0x8003; 1875 enum uint ONE_MINUS_CONSTANT_ALPHA = 0x8004; 1876 enum uint BLEND_COLOR = 0x8005; 1877 enum uint ARRAY_BUFFER = 0x8892; 1878 enum uint ELEMENT_ARRAY_BUFFER = 0x8893; 1879 enum uint ARRAY_BUFFER_BINDING = 0x8894; 1880 enum uint ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; 1881 enum uint STREAM_DRAW = 0x88E0; 1882 enum uint STATIC_DRAW = 0x88E4; 1883 enum uint DYNAMIC_DRAW = 0x88E8; 1884 enum uint BUFFER_SIZE = 0x8764; 1885 enum uint BUFFER_USAGE = 0x8765; 1886 enum uint CURRENT_VERTEX_ATTRIB = 0x8626; 1887 enum uint FRONT = 0x0404; 1888 enum uint BACK = 0x0405; 1889 enum uint FRONT_AND_BACK = 0x0408; 1890 enum uint CULL_FACE = 0x0B44; 1891 enum uint BLEND = 0x0BE2; 1892 enum uint DITHER = 0x0BD0; 1893 enum uint STENCIL_TEST = 0x0B90; 1894 enum uint DEPTH_TEST = 0x0B71; 1895 enum uint SCISSOR_TEST = 0x0C11; 1896 enum uint POLYGON_OFFSET_FILL = 0x8037; 1897 enum uint SAMPLE_ALPHA_TO_COVERAGE = 0x809E; 1898 enum uint SAMPLE_COVERAGE = 0x80A0; 1899 enum uint NO_ERROR = 0; 1900 enum uint INVALID_ENUM = 0x0500; 1901 enum uint INVALID_VALUE = 0x0501; 1902 enum uint INVALID_OPERATION = 0x0502; 1903 enum uint OUT_OF_MEMORY = 0x0505; 1904 enum uint CW = 0x0900; 1905 enum uint CCW = 0x0901; 1906 enum uint LINE_WIDTH = 0x0B21; 1907 enum uint ALIASED_POINT_SIZE_RANGE = 0x846D; 1908 enum uint ALIASED_LINE_WIDTH_RANGE = 0x846E; 1909 enum uint CULL_FACE_MODE = 0x0B45; 1910 enum uint FRONT_FACE = 0x0B46; 1911 enum uint DEPTH_RANGE = 0x0B70; 1912 enum uint DEPTH_WRITEMASK = 0x0B72; 1913 enum uint DEPTH_CLEAR_VALUE = 0x0B73; 1914 enum uint DEPTH_FUNC = 0x0B74; 1915 enum uint STENCIL_CLEAR_VALUE = 0x0B91; 1916 enum uint STENCIL_FUNC = 0x0B92; 1917 enum uint STENCIL_FAIL = 0x0B94; 1918 enum uint STENCIL_PASS_DEPTH_FAIL = 0x0B95; 1919 enum uint STENCIL_PASS_DEPTH_PASS = 0x0B96; 1920 enum uint STENCIL_REF = 0x0B97; 1921 enum uint STENCIL_VALUE_MASK = 0x0B93; 1922 enum uint STENCIL_WRITEMASK = 0x0B98; 1923 enum uint STENCIL_BACK_FUNC = 0x8800; 1924 enum uint STENCIL_BACK_FAIL = 0x8801; 1925 enum uint STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; 1926 enum uint STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; 1927 enum uint STENCIL_BACK_REF = 0x8CA3; 1928 enum uint STENCIL_BACK_VALUE_MASK = 0x8CA4; 1929 enum uint STENCIL_BACK_WRITEMASK = 0x8CA5; 1930 enum uint VIEWPORT = 0x0BA2; 1931 enum uint SCISSOR_BOX = 0x0C10; 1932 enum uint COLOR_CLEAR_VALUE = 0x0C22; 1933 enum uint COLOR_WRITEMASK = 0x0C23; 1934 enum uint UNPACK_ALIGNMENT = 0x0CF5; 1935 enum uint PACK_ALIGNMENT = 0x0D05; 1936 enum uint MAX_TEXTURE_SIZE = 0x0D33; 1937 enum uint MAX_VIEWPORT_DIMS = 0x0D3A; 1938 enum uint SUBPIXEL_BITS = 0x0D50; 1939 enum uint RED_BITS = 0x0D52; 1940 enum uint GREEN_BITS = 0x0D53; 1941 enum uint BLUE_BITS = 0x0D54; 1942 enum uint ALPHA_BITS = 0x0D55; 1943 enum uint DEPTH_BITS = 0x0D56; 1944 enum uint STENCIL_BITS = 0x0D57; 1945 enum uint POLYGON_OFFSET_UNITS = 0x2A00; 1946 enum uint POLYGON_OFFSET_FACTOR = 0x8038; 1947 enum uint TEXTURE_BINDING_2D = 0x8069; 1948 enum uint SAMPLE_BUFFERS = 0x80A8; 1949 enum uint SAMPLES = 0x80A9; 1950 enum uint SAMPLE_COVERAGE_VALUE = 0x80AA; 1951 enum uint SAMPLE_COVERAGE_INVERT = 0x80AB; 1952 enum uint COMPRESSED_TEXTURE_FORMATS = 0x86A3; 1953 enum uint DONT_CARE = 0x1100; 1954 enum uint FASTEST = 0x1101; 1955 enum uint NICEST = 0x1102; 1956 enum uint GENERATE_MIPMAP_HINT = 0x8192; 1957 enum uint BYTE = 0x1400; 1958 enum uint UNSIGNED_BYTE = 0x1401; 1959 enum uint SHORT = 0x1402; 1960 enum uint UNSIGNED_SHORT = 0x1403; 1961 enum uint INT = 0x1404; 1962 enum uint UNSIGNED_INT = 0x1405; 1963 enum uint FLOAT = 0x1406; 1964 enum uint DEPTH_COMPONENT = 0x1902; 1965 enum uint ALPHA = 0x1906; 1966 enum uint RGB = 0x1907; 1967 enum uint RGBA = 0x1908; 1968 enum uint LUMINANCE = 0x1909; 1969 enum uint LUMINANCE_ALPHA = 0x190A; 1970 enum uint UNSIGNED_SHORT_4_4_4_4 = 0x8033; 1971 enum uint UNSIGNED_SHORT_5_5_5_1 = 0x8034; 1972 enum uint UNSIGNED_SHORT_5_6_5 = 0x8363; 1973 enum uint FRAGMENT_SHADER = 0x8B30; 1974 enum uint VERTEX_SHADER = 0x8B31; 1975 enum uint MAX_VERTEX_ATTRIBS = 0x8869; 1976 enum uint MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; 1977 enum uint MAX_VARYING_VECTORS = 0x8DFC; 1978 enum uint MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; 1979 enum uint MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; 1980 enum uint MAX_TEXTURE_IMAGE_UNITS = 0x8872; 1981 enum uint MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; 1982 enum uint SHADER_TYPE = 0x8B4F; 1983 enum uint DELETE_STATUS = 0x8B80; 1984 enum uint LINK_STATUS = 0x8B82; 1985 enum uint VALIDATE_STATUS = 0x8B83; 1986 enum uint ATTACHED_SHADERS = 0x8B85; 1987 enum uint ACTIVE_UNIFORMS = 0x8B86; 1988 enum uint ACTIVE_ATTRIBUTES = 0x8B89; 1989 enum uint SHADING_LANGUAGE_VERSION = 0x8B8C; 1990 enum uint CURRENT_PROGRAM = 0x8B8D; 1991 enum uint NEVER = 0x0200; 1992 enum uint LESS = 0x0201; 1993 enum uint EQUAL = 0x0202; 1994 enum uint LEQUAL = 0x0203; 1995 enum uint GREATER = 0x0204; 1996 enum uint NOTEQUAL = 0x0205; 1997 enum uint GEQUAL = 0x0206; 1998 enum uint ALWAYS = 0x0207; 1999 enum uint KEEP = 0x1E00; 2000 enum uint REPLACE = 0x1E01; 2001 enum uint INCR = 0x1E02; 2002 enum uint DECR = 0x1E03; 2003 enum uint INVERT = 0x150A; 2004 enum uint INCR_WRAP = 0x8507; 2005 enum uint DECR_WRAP = 0x8508; 2006 enum uint VENDOR = 0x1F00; 2007 enum uint RENDERER = 0x1F01; 2008 enum uint VERSION = 0x1F02; 2009 enum uint NEAREST = 0x2600; 2010 enum uint LINEAR = 0x2601; 2011 enum uint NEAREST_MIPMAP_NEAREST = 0x2700; 2012 enum uint LINEAR_MIPMAP_NEAREST = 0x2701; 2013 enum uint NEAREST_MIPMAP_LINEAR = 0x2702; 2014 enum uint LINEAR_MIPMAP_LINEAR = 0x2703; 2015 enum uint TEXTURE_MAG_FILTER = 0x2800; 2016 enum uint TEXTURE_MIN_FILTER = 0x2801; 2017 enum uint TEXTURE_WRAP_S = 0x2802; 2018 enum uint TEXTURE_WRAP_T = 0x2803; 2019 enum uint TEXTURE_2D = 0x0DE1; 2020 enum uint TEXTURE = 0x1702; 2021 enum uint TEXTURE_CUBE_MAP = 0x8513; 2022 enum uint TEXTURE_BINDING_CUBE_MAP = 0x8514; 2023 enum uint TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; 2024 enum uint TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; 2025 enum uint TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; 2026 enum uint TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; 2027 enum uint TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; 2028 enum uint TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; 2029 enum uint MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; 2030 enum uint TEXTURE0 = 0x84C0; 2031 enum uint TEXTURE1 = 0x84C1; 2032 enum uint TEXTURE2 = 0x84C2; 2033 enum uint TEXTURE3 = 0x84C3; 2034 enum uint TEXTURE4 = 0x84C4; 2035 enum uint TEXTURE5 = 0x84C5; 2036 enum uint TEXTURE6 = 0x84C6; 2037 enum uint TEXTURE7 = 0x84C7; 2038 enum uint TEXTURE8 = 0x84C8; 2039 enum uint TEXTURE9 = 0x84C9; 2040 enum uint TEXTURE10 = 0x84CA; 2041 enum uint TEXTURE11 = 0x84CB; 2042 enum uint TEXTURE12 = 0x84CC; 2043 enum uint TEXTURE13 = 0x84CD; 2044 enum uint TEXTURE14 = 0x84CE; 2045 enum uint TEXTURE15 = 0x84CF; 2046 enum uint TEXTURE16 = 0x84D0; 2047 enum uint TEXTURE17 = 0x84D1; 2048 enum uint TEXTURE18 = 0x84D2; 2049 enum uint TEXTURE19 = 0x84D3; 2050 enum uint TEXTURE20 = 0x84D4; 2051 enum uint TEXTURE21 = 0x84D5; 2052 enum uint TEXTURE22 = 0x84D6; 2053 enum uint TEXTURE23 = 0x84D7; 2054 enum uint TEXTURE24 = 0x84D8; 2055 enum uint TEXTURE25 = 0x84D9; 2056 enum uint TEXTURE26 = 0x84DA; 2057 enum uint TEXTURE27 = 0x84DB; 2058 enum uint TEXTURE28 = 0x84DC; 2059 enum uint TEXTURE29 = 0x84DD; 2060 enum uint TEXTURE30 = 0x84DE; 2061 enum uint TEXTURE31 = 0x84DF; 2062 enum uint ACTIVE_TEXTURE = 0x84E0; 2063 enum uint REPEAT = 0x2901; 2064 enum uint CLAMP_TO_EDGE = 0x812F; 2065 enum uint MIRRORED_REPEAT = 0x8370; 2066 enum uint FLOAT_VEC2 = 0x8B50; 2067 enum uint FLOAT_VEC3 = 0x8B51; 2068 enum uint FLOAT_VEC4 = 0x8B52; 2069 enum uint INT_VEC2 = 0x8B53; 2070 enum uint INT_VEC3 = 0x8B54; 2071 enum uint INT_VEC4 = 0x8B55; 2072 enum uint BOOL = 0x8B56; 2073 enum uint BOOL_VEC2 = 0x8B57; 2074 enum uint BOOL_VEC3 = 0x8B58; 2075 enum uint BOOL_VEC4 = 0x8B59; 2076 enum uint FLOAT_MAT2 = 0x8B5A; 2077 enum uint FLOAT_MAT3 = 0x8B5B; 2078 enum uint FLOAT_MAT4 = 0x8B5C; 2079 enum uint SAMPLER_2D = 0x8B5E; 2080 enum uint SAMPLER_CUBE = 0x8B60; 2081 enum uint VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; 2082 enum uint VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; 2083 enum uint VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; 2084 enum uint VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; 2085 enum uint VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; 2086 enum uint VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; 2087 enum uint VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; 2088 enum uint IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; 2089 enum uint IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; 2090 enum uint COMPILE_STATUS = 0x8B81; 2091 enum uint LOW_FLOAT = 0x8DF0; 2092 enum uint MEDIUM_FLOAT = 0x8DF1; 2093 enum uint HIGH_FLOAT = 0x8DF2; 2094 enum uint LOW_INT = 0x8DF3; 2095 enum uint MEDIUM_INT = 0x8DF4; 2096 enum uint HIGH_INT = 0x8DF5; 2097 enum uint FRAMEBUFFER = 0x8D40; 2098 enum uint RENDERBUFFER = 0x8D41; 2099 enum uint RGBA4 = 0x8056; 2100 enum uint RGB5_A1 = 0x8057; 2101 enum uint RGB565 = 0x8D62; 2102 enum uint DEPTH_COMPONENT16 = 0x81A5; 2103 enum uint STENCIL_INDEX8 = 0x8D48; 2104 enum uint DEPTH_STENCIL = 0x84F9; 2105 enum uint RENDERBUFFER_WIDTH = 0x8D42; 2106 enum uint RENDERBUFFER_HEIGHT = 0x8D43; 2107 enum uint RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; 2108 enum uint RENDERBUFFER_RED_SIZE = 0x8D50; 2109 enum uint RENDERBUFFER_GREEN_SIZE = 0x8D51; 2110 enum uint RENDERBUFFER_BLUE_SIZE = 0x8D52; 2111 enum uint RENDERBUFFER_ALPHA_SIZE = 0x8D53; 2112 enum uint RENDERBUFFER_DEPTH_SIZE = 0x8D54; 2113 enum uint RENDERBUFFER_STENCIL_SIZE = 0x8D55; 2114 enum uint FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; 2115 enum uint FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; 2116 enum uint FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; 2117 enum uint FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; 2118 enum uint COLOR_ATTACHMENT0 = 0x8CE0; 2119 enum uint DEPTH_ATTACHMENT = 0x8D00; 2120 enum uint STENCIL_ATTACHMENT = 0x8D20; 2121 enum uint DEPTH_STENCIL_ATTACHMENT = 0x821A; 2122 enum uint NONE = 0; 2123 enum uint FRAMEBUFFER_COMPLETE = 0x8CD5; 2124 enum uint FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; 2125 enum uint FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; 2126 enum uint FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; 2127 enum uint FRAMEBUFFER_UNSUPPORTED = 0x8CDD; 2128 enum uint FRAMEBUFFER_BINDING = 0x8CA6; 2129 enum uint RENDERBUFFER_BINDING = 0x8CA7; 2130 enum uint MAX_RENDERBUFFER_SIZE = 0x84E8; 2131 enum uint INVALID_FRAMEBUFFER_OPERATION = 0x0506; 2132 enum uint UNPACK_FLIP_Y_WEBGL = 0x9240; 2133 enum uint UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; 2134 enum uint CONTEXT_LOST_WEBGL = 0x9242; 2135 enum uint UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; 2136 enum uint BROWSER_DEFAULT_WEBGL = 0x9244; 2137 auto canvas()() { 2138 return WebGLRenderingContextBase_canvas_Get(this.handle); 2139 } 2140 int drawingBufferWidth()() { 2141 return Object_Getter__int(this.handle, "drawingBufferWidth"); 2142 } 2143 int drawingBufferHeight()() { 2144 return Object_Getter__int(this.handle, "drawingBufferHeight"); 2145 } 2146 auto getContextAttributes()() { 2147 return recastOpt!(WebGLContextAttributes)(Object_Getter__OptionalHandle(this.handle, "getContextAttributes")); 2148 } 2149 bool isContextLost()() { 2150 return Object_Getter__bool(this.handle, "isContextLost"); 2151 } 2152 auto getSupportedExtensions()() { 2153 return recastOpt!(Sequence!(string))(Object_Getter__OptionalHandle(this.handle, "getSupportedExtensions")); 2154 } 2155 auto getExtension()(string name) { 2156 return recastOpt!(JsObject)(Object_Call_string__OptionalHandle(this.handle, "getExtension", name)); 2157 } 2158 void activeTexture()(uint texture) { 2159 Object_Call_uint__void(this.handle, "activeTexture", texture); 2160 } 2161 void attachShader()(scope ref WebGLProgram program, scope ref WebGLShader shader) { 2162 Serialize_Object_VarArgCall!void(this.handle, "attachShader", "Handle;Handle", tuple(cast(Handle)program.handle, cast(Handle)shader.handle)); 2163 } 2164 void bindAttribLocation()(scope ref WebGLProgram program, uint index, string name) { 2165 Serialize_Object_VarArgCall!void(this.handle, "bindAttribLocation", "Handle;uint;string", tuple(cast(Handle)program.handle, index, name)); 2166 } 2167 void bindBuffer(T1)(uint target, scope auto ref Optional!(T1) buffer) if (isTOrPointer!(T1, WebGLBuffer)) { 2168 Serialize_Object_VarArgCall!void(this.handle, "bindBuffer", "uint;Optional!Handle", tuple(target, !buffer.empty, cast(Handle)buffer.front.handle)); 2169 } 2170 void bindFramebuffer(T1)(uint target, scope auto ref Optional!(T1) framebuffer) if (isTOrPointer!(T1, WebGLFramebuffer)) { 2171 Serialize_Object_VarArgCall!void(this.handle, "bindFramebuffer", "uint;Optional!Handle", tuple(target, !framebuffer.empty, cast(Handle)framebuffer.front.handle)); 2172 } 2173 void bindRenderbuffer(T1)(uint target, scope auto ref Optional!(T1) renderbuffer) if (isTOrPointer!(T1, WebGLRenderbuffer)) { 2174 Serialize_Object_VarArgCall!void(this.handle, "bindRenderbuffer", "uint;Optional!Handle", tuple(target, !renderbuffer.empty, cast(Handle)renderbuffer.front.handle)); 2175 } 2176 void bindTexture(T1)(uint target, scope auto ref Optional!(T1) texture) if (isTOrPointer!(T1, WebGLTexture)) { 2177 Serialize_Object_VarArgCall!void(this.handle, "bindTexture", "uint;Optional!Handle", tuple(target, !texture.empty, cast(Handle)texture.front.handle)); 2178 } 2179 void blendColor()(float red, float green, float blue, float alpha) { 2180 Serialize_Object_VarArgCall!void(this.handle, "blendColor", "float;float;float;float", tuple(red, green, blue, alpha)); 2181 } 2182 void blendEquation()(uint mode) { 2183 Object_Call_uint__void(this.handle, "blendEquation", mode); 2184 } 2185 void blendEquationSeparate()(uint modeRGB, uint modeAlpha) { 2186 Serialize_Object_VarArgCall!void(this.handle, "blendEquationSeparate", "uint;uint", tuple(modeRGB, modeAlpha)); 2187 } 2188 void blendFunc()(uint sfactor, uint dfactor) { 2189 Serialize_Object_VarArgCall!void(this.handle, "blendFunc", "uint;uint", tuple(sfactor, dfactor)); 2190 } 2191 void blendFuncSeparate()(uint srcRGB, uint dstRGB, uint srcAlpha, uint dstAlpha) { 2192 Serialize_Object_VarArgCall!void(this.handle, "blendFuncSeparate", "uint;uint;uint;uint", tuple(srcRGB, dstRGB, srcAlpha, dstAlpha)); 2193 } 2194 uint checkFramebufferStatus()(uint target) { 2195 return Serialize_Object_VarArgCall!uint(this.handle, "checkFramebufferStatus", "uint", tuple(target)); 2196 } 2197 void clear()(uint mask) { 2198 Object_Call_uint__void(this.handle, "clear", mask); 2199 } 2200 void clearColor()(float red, float green, float blue, float alpha) { 2201 Serialize_Object_VarArgCall!void(this.handle, "clearColor", "float;float;float;float", tuple(red, green, blue, alpha)); 2202 } 2203 void clearDepth()(float depth) { 2204 Object_Call_float__void(this.handle, "clearDepth", depth); 2205 } 2206 void clearStencil()(int s) { 2207 Object_Call_int__void(this.handle, "clearStencil", s); 2208 } 2209 void colorMask()(bool red, bool green, bool blue, bool alpha) { 2210 Serialize_Object_VarArgCall!void(this.handle, "colorMask", "bool;bool;bool;bool", tuple(red, green, blue, alpha)); 2211 } 2212 void compileShader()(scope ref WebGLShader shader) { 2213 Object_Call_Handle__void(this.handle, "compileShader", shader.handle); 2214 } 2215 void copyTexImage2D()(uint target, int level, uint internalformat, int x, int y, int width, int height, int border) { 2216 Serialize_Object_VarArgCall!void(this.handle, "copyTexImage2D", "uint;int;uint;int;int;int;int;int", tuple(target, level, internalformat, x, y, width, height, border)); 2217 } 2218 void copyTexSubImage2D()(uint target, int level, int xoffset, int yoffset, int x, int y, int width, int height) { 2219 Serialize_Object_VarArgCall!void(this.handle, "copyTexSubImage2D", "uint;int;int;int;int;int;int;int", tuple(target, level, xoffset, yoffset, x, y, width, height)); 2220 } 2221 auto createBuffer()() { 2222 return recastOpt!(WebGLBuffer)(Object_Getter__OptionalHandle(this.handle, "createBuffer")); 2223 } 2224 auto createFramebuffer()() { 2225 return recastOpt!(WebGLFramebuffer)(Object_Getter__OptionalHandle(this.handle, "createFramebuffer")); 2226 } 2227 auto createProgram()() { 2228 return recastOpt!(WebGLProgram)(Object_Getter__OptionalHandle(this.handle, "createProgram")); 2229 } 2230 auto createRenderbuffer()() { 2231 return recastOpt!(WebGLRenderbuffer)(Object_Getter__OptionalHandle(this.handle, "createRenderbuffer")); 2232 } 2233 auto createShader()(uint type) { 2234 return recastOpt!(WebGLShader)(Object_Call_uint__OptionalHandle(this.handle, "createShader", type)); 2235 } 2236 auto createTexture()() { 2237 return recastOpt!(WebGLTexture)(Object_Getter__OptionalHandle(this.handle, "createTexture")); 2238 } 2239 void cullFace()(uint mode) { 2240 Object_Call_uint__void(this.handle, "cullFace", mode); 2241 } 2242 void deleteBuffer(T0)(scope auto ref Optional!(T0) buffer) if (isTOrPointer!(T0, WebGLBuffer)) { 2243 Serialize_Object_VarArgCall!void(this.handle, "deleteBuffer", "Optional!Handle", tuple(!buffer.empty, cast(Handle)buffer.front.handle)); 2244 } 2245 void deleteFramebuffer(T0)(scope auto ref Optional!(T0) framebuffer) if (isTOrPointer!(T0, WebGLFramebuffer)) { 2246 Serialize_Object_VarArgCall!void(this.handle, "deleteFramebuffer", "Optional!Handle", tuple(!framebuffer.empty, cast(Handle)framebuffer.front.handle)); 2247 } 2248 void deleteProgram(T0)(scope auto ref Optional!(T0) program) if (isTOrPointer!(T0, WebGLProgram)) { 2249 Serialize_Object_VarArgCall!void(this.handle, "deleteProgram", "Optional!Handle", tuple(!program.empty, cast(Handle)program.front.handle)); 2250 } 2251 void deleteRenderbuffer(T0)(scope auto ref Optional!(T0) renderbuffer) if (isTOrPointer!(T0, WebGLRenderbuffer)) { 2252 Serialize_Object_VarArgCall!void(this.handle, "deleteRenderbuffer", "Optional!Handle", tuple(!renderbuffer.empty, cast(Handle)renderbuffer.front.handle)); 2253 } 2254 void deleteShader(T0)(scope auto ref Optional!(T0) shader) if (isTOrPointer!(T0, WebGLShader)) { 2255 Serialize_Object_VarArgCall!void(this.handle, "deleteShader", "Optional!Handle", tuple(!shader.empty, cast(Handle)shader.front.handle)); 2256 } 2257 void deleteTexture(T0)(scope auto ref Optional!(T0) texture) if (isTOrPointer!(T0, WebGLTexture)) { 2258 Serialize_Object_VarArgCall!void(this.handle, "deleteTexture", "Optional!Handle", tuple(!texture.empty, cast(Handle)texture.front.handle)); 2259 } 2260 void depthFunc()(uint func) { 2261 Object_Call_uint__void(this.handle, "depthFunc", func); 2262 } 2263 void depthMask()(bool flag) { 2264 Object_Call_bool__void(this.handle, "depthMask", flag); 2265 } 2266 void depthRange()(float zNear, float zFar) { 2267 Serialize_Object_VarArgCall!void(this.handle, "depthRange", "float;float", tuple(zNear, zFar)); 2268 } 2269 void detachShader()(scope ref WebGLProgram program, scope ref WebGLShader shader) { 2270 Serialize_Object_VarArgCall!void(this.handle, "detachShader", "Handle;Handle", tuple(cast(Handle)program.handle, cast(Handle)shader.handle)); 2271 } 2272 void disable()(uint cap) { 2273 Object_Call_uint__void(this.handle, "disable", cap); 2274 } 2275 void disableVertexAttribArray()(uint index) { 2276 Object_Call_uint__void(this.handle, "disableVertexAttribArray", index); 2277 } 2278 void drawArrays()(uint mode, int first, int count) { 2279 Serialize_Object_VarArgCall!void(this.handle, "drawArrays", "uint;int;int", tuple(mode, first, count)); 2280 } 2281 void drawElements()(uint mode, int count, uint type, int offset) { 2282 Serialize_Object_VarArgCall!void(this.handle, "drawElements", "uint;int;uint;int", tuple(mode, count, type, offset)); 2283 } 2284 void enable()(uint cap) { 2285 Object_Call_uint__void(this.handle, "enable", cap); 2286 } 2287 void enableVertexAttribArray()(uint index) { 2288 Object_Call_uint__void(this.handle, "enableVertexAttribArray", index); 2289 } 2290 void finish()() { 2291 Object_Call__void(this.handle, "finish"); 2292 } 2293 void flush()() { 2294 Object_Call__void(this.handle, "flush"); 2295 } 2296 void framebufferRenderbuffer(T3)(uint target, uint attachment, uint renderbuffertarget, scope auto ref Optional!(T3) renderbuffer) if (isTOrPointer!(T3, WebGLRenderbuffer)) { 2297 Serialize_Object_VarArgCall!void(this.handle, "framebufferRenderbuffer", "uint;uint;uint;Optional!Handle", tuple(target, attachment, renderbuffertarget, !renderbuffer.empty, cast(Handle)renderbuffer.front.handle)); 2298 } 2299 void framebufferTexture2D(T3)(uint target, uint attachment, uint textarget, scope auto ref Optional!(T3) texture, int level) if (isTOrPointer!(T3, WebGLTexture)) { 2300 Serialize_Object_VarArgCall!void(this.handle, "framebufferTexture2D", "uint;uint;uint;Optional!Handle;int", tuple(target, attachment, textarget, !texture.empty, cast(Handle)texture.front.handle, level)); 2301 } 2302 void frontFace()(uint mode) { 2303 Object_Call_uint__void(this.handle, "frontFace", mode); 2304 } 2305 void generateMipmap()(uint target) { 2306 Object_Call_uint__void(this.handle, "generateMipmap", target); 2307 } 2308 auto getActiveAttrib()(scope ref WebGLProgram program, uint index) { 2309 return recastOpt!(WebGLActiveInfo)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getActiveAttrib", "Handle;uint", tuple(cast(Handle)program.handle, index))); 2310 } 2311 auto getActiveUniform()(scope ref WebGLProgram program, uint index) { 2312 return recastOpt!(WebGLActiveInfo)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getActiveUniform", "Handle;uint", tuple(cast(Handle)program.handle, index))); 2313 } 2314 auto getAttachedShaders()(scope ref WebGLProgram program) { 2315 return recastOpt!(Sequence!(WebGLShader))(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getAttachedShaders", "Handle", tuple(cast(Handle)program.handle))); 2316 } 2317 int getAttribLocation()(scope ref WebGLProgram program, string name) { 2318 return Serialize_Object_VarArgCall!int(this.handle, "getAttribLocation", "Handle;string", tuple(cast(Handle)program.handle, name)); 2319 } 2320 auto getBufferParameter()(uint target, uint pname) { 2321 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getBufferParameter", "uint;uint", tuple(target, pname))); 2322 } 2323 auto getParameter()(uint pname) { 2324 return Any(Object_Call_uint__Handle(this.handle, "getParameter", pname)); 2325 } 2326 uint getError()() { 2327 return Object_Getter__uint(this.handle, "getError"); 2328 } 2329 auto getFramebufferAttachmentParameter()(uint target, uint attachment, uint pname) { 2330 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getFramebufferAttachmentParameter", "uint;uint;uint", tuple(target, attachment, pname))); 2331 } 2332 auto getProgramParameter()(scope ref WebGLProgram program, uint pname) { 2333 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getProgramParameter", "Handle;uint", tuple(cast(Handle)program.handle, pname))); 2334 } 2335 Optional!(string) getProgramInfoLog()(scope ref WebGLProgram program) { 2336 return Serialize_Object_VarArgCall!(Optional!string)(this.handle, "getProgramInfoLog", "Handle", tuple(cast(Handle)program.handle)); 2337 } 2338 auto getRenderbufferParameter()(uint target, uint pname) { 2339 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getRenderbufferParameter", "uint;uint", tuple(target, pname))); 2340 } 2341 auto getShaderParameter()(scope ref WebGLShader shader, uint pname) { 2342 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getShaderParameter", "Handle;uint", tuple(cast(Handle)shader.handle, pname))); 2343 } 2344 auto getShaderPrecisionFormat()(uint shadertype, uint precisiontype) { 2345 return recastOpt!(WebGLShaderPrecisionFormat)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getShaderPrecisionFormat", "uint;uint", tuple(shadertype, precisiontype))); 2346 } 2347 Optional!(string) getShaderInfoLog()(scope ref WebGLShader shader) { 2348 return Serialize_Object_VarArgCall!(Optional!string)(this.handle, "getShaderInfoLog", "Handle", tuple(cast(Handle)shader.handle)); 2349 } 2350 Optional!(string) getShaderSource()(scope ref WebGLShader shader) { 2351 return Serialize_Object_VarArgCall!(Optional!string)(this.handle, "getShaderSource", "Handle", tuple(cast(Handle)shader.handle)); 2352 } 2353 auto getTexParameter()(uint target, uint pname) { 2354 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getTexParameter", "uint;uint", tuple(target, pname))); 2355 } 2356 auto getUniform()(scope ref WebGLProgram program, scope ref WebGLUniformLocation location) { 2357 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getUniform", "Handle;Handle", tuple(cast(Handle)program.handle, cast(Handle)location.handle))); 2358 } 2359 auto getUniformLocation()(scope ref WebGLProgram program, string name) { 2360 return recastOpt!(WebGLUniformLocation)(Serialize_Object_VarArgCall!(Optional!Handle)(this.handle, "getUniformLocation", "Handle;string", tuple(cast(Handle)program.handle, name))); 2361 } 2362 auto getVertexAttrib()(uint index, uint pname) { 2363 return Any(Serialize_Object_VarArgCall!Handle(this.handle, "getVertexAttrib", "uint;uint", tuple(index, pname))); 2364 } 2365 int getVertexAttribOffset()(uint index, uint pname) { 2366 return Serialize_Object_VarArgCall!int(this.handle, "getVertexAttribOffset", "uint;uint", tuple(index, pname)); 2367 } 2368 void hint()(uint target, uint mode) { 2369 Serialize_Object_VarArgCall!void(this.handle, "hint", "uint;uint", tuple(target, mode)); 2370 } 2371 bool isBuffer(T0)(scope auto ref Optional!(T0) buffer) if (isTOrPointer!(T0, WebGLBuffer)) { 2372 return Serialize_Object_VarArgCall!bool(this.handle, "isBuffer", "Optional!Handle", tuple(!buffer.empty, cast(Handle)buffer.front.handle)); 2373 } 2374 bool isEnabled()(uint cap) { 2375 return Serialize_Object_VarArgCall!bool(this.handle, "isEnabled", "uint", tuple(cap)); 2376 } 2377 bool isFramebuffer(T0)(scope auto ref Optional!(T0) framebuffer) if (isTOrPointer!(T0, WebGLFramebuffer)) { 2378 return Serialize_Object_VarArgCall!bool(this.handle, "isFramebuffer", "Optional!Handle", tuple(!framebuffer.empty, cast(Handle)framebuffer.front.handle)); 2379 } 2380 bool isProgram(T0)(scope auto ref Optional!(T0) program) if (isTOrPointer!(T0, WebGLProgram)) { 2381 return Serialize_Object_VarArgCall!bool(this.handle, "isProgram", "Optional!Handle", tuple(!program.empty, cast(Handle)program.front.handle)); 2382 } 2383 bool isRenderbuffer(T0)(scope auto ref Optional!(T0) renderbuffer) if (isTOrPointer!(T0, WebGLRenderbuffer)) { 2384 return Serialize_Object_VarArgCall!bool(this.handle, "isRenderbuffer", "Optional!Handle", tuple(!renderbuffer.empty, cast(Handle)renderbuffer.front.handle)); 2385 } 2386 bool isShader(T0)(scope auto ref Optional!(T0) shader) if (isTOrPointer!(T0, WebGLShader)) { 2387 return Serialize_Object_VarArgCall!bool(this.handle, "isShader", "Optional!Handle", tuple(!shader.empty, cast(Handle)shader.front.handle)); 2388 } 2389 bool isTexture(T0)(scope auto ref Optional!(T0) texture) if (isTOrPointer!(T0, WebGLTexture)) { 2390 return Serialize_Object_VarArgCall!bool(this.handle, "isTexture", "Optional!Handle", tuple(!texture.empty, cast(Handle)texture.front.handle)); 2391 } 2392 void lineWidth()(float width) { 2393 Object_Call_float__void(this.handle, "lineWidth", width); 2394 } 2395 void linkProgram()(scope ref WebGLProgram program) { 2396 Object_Call_Handle__void(this.handle, "linkProgram", program.handle); 2397 } 2398 void pixelStorei()(uint pname, int param) { 2399 Serialize_Object_VarArgCall!void(this.handle, "pixelStorei", "uint;int", tuple(pname, param)); 2400 } 2401 void polygonOffset()(float factor, float units) { 2402 Serialize_Object_VarArgCall!void(this.handle, "polygonOffset", "float;float", tuple(factor, units)); 2403 } 2404 void renderbufferStorage()(uint target, uint internalformat, int width, int height) { 2405 Serialize_Object_VarArgCall!void(this.handle, "renderbufferStorage", "uint;uint;int;int", tuple(target, internalformat, width, height)); 2406 } 2407 void sampleCoverage()(float value, bool invert) { 2408 Serialize_Object_VarArgCall!void(this.handle, "sampleCoverage", "float;bool", tuple(value, invert)); 2409 } 2410 void scissor()(int x, int y, int width, int height) { 2411 Serialize_Object_VarArgCall!void(this.handle, "scissor", "int;int;int;int", tuple(x, y, width, height)); 2412 } 2413 void shaderSource()(scope ref WebGLShader shader, string source) { 2414 Serialize_Object_VarArgCall!void(this.handle, "shaderSource", "Handle;string", tuple(cast(Handle)shader.handle, source)); 2415 } 2416 void stencilFunc()(uint func, int ref_, uint mask) { 2417 Serialize_Object_VarArgCall!void(this.handle, "stencilFunc", "uint;int;uint", tuple(func, ref_, mask)); 2418 } 2419 void stencilFuncSeparate()(uint face, uint func, int ref_, uint mask) { 2420 Serialize_Object_VarArgCall!void(this.handle, "stencilFuncSeparate", "uint;uint;int;uint", tuple(face, func, ref_, mask)); 2421 } 2422 void stencilMask()(uint mask) { 2423 Object_Call_uint__void(this.handle, "stencilMask", mask); 2424 } 2425 void stencilMaskSeparate()(uint face, uint mask) { 2426 Serialize_Object_VarArgCall!void(this.handle, "stencilMaskSeparate", "uint;uint", tuple(face, mask)); 2427 } 2428 void stencilOp()(uint fail, uint zfail, uint zpass) { 2429 Serialize_Object_VarArgCall!void(this.handle, "stencilOp", "uint;uint;uint", tuple(fail, zfail, zpass)); 2430 } 2431 void stencilOpSeparate()(uint face, uint fail, uint zfail, uint zpass) { 2432 Serialize_Object_VarArgCall!void(this.handle, "stencilOpSeparate", "uint;uint;uint;uint", tuple(face, fail, zfail, zpass)); 2433 } 2434 void texParameterf()(uint target, uint pname, float param) { 2435 Serialize_Object_VarArgCall!void(this.handle, "texParameterf", "uint;uint;float", tuple(target, pname, param)); 2436 } 2437 void texParameteri()(uint target, uint pname, int param) { 2438 Serialize_Object_VarArgCall!void(this.handle, "texParameteri", "uint;uint;int", tuple(target, pname, param)); 2439 } 2440 void uniform1f(T0)(scope auto ref Optional!(T0) location, float x) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2441 Serialize_Object_VarArgCall!void(this.handle, "uniform1f", "Optional!Handle;float", tuple(!location.empty, cast(Handle)location.front.handle, x)); 2442 } 2443 void uniform2f(T0)(scope auto ref Optional!(T0) location, float x, float y) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2444 Serialize_Object_VarArgCall!void(this.handle, "uniform2f", "Optional!Handle;float;float", tuple(!location.empty, cast(Handle)location.front.handle, x, y)); 2445 } 2446 void uniform3f(T0)(scope auto ref Optional!(T0) location, float x, float y, float z) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2447 Serialize_Object_VarArgCall!void(this.handle, "uniform3f", "Optional!Handle;float;float;float", tuple(!location.empty, cast(Handle)location.front.handle, x, y, z)); 2448 } 2449 void uniform4f(T0)(scope auto ref Optional!(T0) location, float x, float y, float z, float w) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2450 Serialize_Object_VarArgCall!void(this.handle, "uniform4f", "Optional!Handle;float;float;float;float", tuple(!location.empty, cast(Handle)location.front.handle, x, y, z, w)); 2451 } 2452 void uniform1i(T0)(scope auto ref Optional!(T0) location, int x) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2453 Serialize_Object_VarArgCall!void(this.handle, "uniform1i", "Optional!Handle;int", tuple(!location.empty, cast(Handle)location.front.handle, x)); 2454 } 2455 void uniform2i(T0)(scope auto ref Optional!(T0) location, int x, int y) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2456 Serialize_Object_VarArgCall!void(this.handle, "uniform2i", "Optional!Handle;int;int", tuple(!location.empty, cast(Handle)location.front.handle, x, y)); 2457 } 2458 void uniform3i(T0)(scope auto ref Optional!(T0) location, int x, int y, int z) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2459 Serialize_Object_VarArgCall!void(this.handle, "uniform3i", "Optional!Handle;int;int;int", tuple(!location.empty, cast(Handle)location.front.handle, x, y, z)); 2460 } 2461 void uniform4i(T0)(scope auto ref Optional!(T0) location, int x, int y, int z, int w) if (isTOrPointer!(T0, WebGLUniformLocation)) { 2462 Serialize_Object_VarArgCall!void(this.handle, "uniform4i", "Optional!Handle;int;int;int;int", tuple(!location.empty, cast(Handle)location.front.handle, x, y, z, w)); 2463 } 2464 void useProgram(T0)(scope auto ref Optional!(T0) program) if (isTOrPointer!(T0, WebGLProgram)) { 2465 Serialize_Object_VarArgCall!void(this.handle, "useProgram", "Optional!Handle", tuple(!program.empty, cast(Handle)program.front.handle)); 2466 } 2467 void validateProgram()(scope ref WebGLProgram program) { 2468 Object_Call_Handle__void(this.handle, "validateProgram", program.handle); 2469 } 2470 void vertexAttrib1f()(uint indx, float x) { 2471 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib1f", "uint;float", tuple(indx, x)); 2472 } 2473 void vertexAttrib1fv()(uint indx, scope ref Float32List values) { 2474 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib1fv", "uint;SumType!(Handle,Handle)", tuple(indx, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 2475 } 2476 void vertexAttrib2f()(uint indx, float x, float y) { 2477 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib2f", "uint;float;float", tuple(indx, x, y)); 2478 } 2479 void vertexAttrib2fv()(uint indx, scope ref Float32List values) { 2480 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib2fv", "uint;SumType!(Handle,Handle)", tuple(indx, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 2481 } 2482 void vertexAttrib3f()(uint indx, float x, float y, float z) { 2483 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib3f", "uint;float;float;float", tuple(indx, x, y, z)); 2484 } 2485 void vertexAttrib3fv()(uint indx, scope ref Float32List values) { 2486 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib3fv", "uint;SumType!(Handle,Handle)", tuple(indx, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 2487 } 2488 void vertexAttrib4f()(uint indx, float x, float y, float z, float w) { 2489 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib4f", "uint;float;float;float;float", tuple(indx, x, y, z, w)); 2490 } 2491 void vertexAttrib4fv()(uint indx, scope ref Float32List values) { 2492 Serialize_Object_VarArgCall!void(this.handle, "vertexAttrib4fv", "uint;SumType!(Handle,Handle)", tuple(indx, libwasm.sumtype.match!(((ref values.Types[0] v) => 0),((ref values.Types[1] v) => 1))(values),tuple(libwasm.sumtype.match!(((ref values.Types[0] v) => cast(Handle)v.handle),((ref values.Types[1] v) => Handle.init))(values),libwasm.sumtype.match!(((ref values.Types[0] v) => Handle.init),((ref values.Types[1] v) => cast(Handle)v.handle))(values)))); 2493 } 2494 void vertexAttribPointer()(uint indx, int size, uint type, bool normalized, int stride, int offset) { 2495 Serialize_Object_VarArgCall!void(this.handle, "vertexAttribPointer", "uint;int;uint;bool;int;int", tuple(indx, size, type, normalized, stride, offset)); 2496 } 2497 void viewport()(int x, int y, int width, int height) { 2498 Serialize_Object_VarArgCall!void(this.handle, "viewport", "int;int;int;int", tuple(x, y, width, height)); 2499 } 2500 } 2501 struct WebGLSampler { 2502 nothrow: 2503 JsHandle handle; 2504 alias handle this; 2505 this(Handle h) { 2506 this.handle = JsHandle(h); 2507 } 2508 } 2509 struct WebGLSync { 2510 nothrow: 2511 JsHandle handle; 2512 alias handle this; 2513 this(Handle h) { 2514 this.handle = JsHandle(h); 2515 } 2516 } 2517 struct WebGLTransformFeedback { 2518 nothrow: 2519 JsHandle handle; 2520 alias handle this; 2521 this(Handle h) { 2522 this.handle = JsHandle(h); 2523 } 2524 } 2525 2526