module libwasm.bindings.SVGPointList; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.SVGPoint; @safe: nothrow: struct SVGPointList { nothrow: JsHandle handle; alias handle this; this(Handle h) { this.handle = JsHandle(h); } uint numberOfItems()() { return Object_Getter__uint(this.handle, "numberOfItems"); } void clear()() { Object_Call__void(this.handle, "clear"); } auto initialize()(scope ref SVGPoint newItem) { return SVGPoint(Object_Call_Handle__Handle(this.handle, "initialize", newItem.handle)); } auto getItem()(uint index) { return SVGPoint(Object_Call_uint__Handle(this.handle, "getItem", index)); } auto insertItemBefore()(scope ref SVGPoint newItem, uint index) { return SVGPoint(Serialize_Object_VarArgCall!Handle(this.handle, "insertItemBefore", "Handle;uint", tuple(cast(Handle)newItem.handle, index))); } auto replaceItem()(scope ref SVGPoint newItem, uint index) { return SVGPoint(Serialize_Object_VarArgCall!Handle(this.handle, "replaceItem", "Handle;uint", tuple(cast(Handle)newItem.handle, index))); } auto removeItem()(uint index) { return SVGPoint(Object_Call_uint__Handle(this.handle, "removeItem", index)); } auto appendItem()(scope ref SVGPoint newItem) { return SVGPoint(Object_Call_Handle__Handle(this.handle, "appendItem", newItem.handle)); } uint length()() { return Object_Getter__uint(this.handle, "length"); } }