module libwasm.bindings.WebGPUExtras; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.WebGPU; @safe: nothrow: struct WebGPUBufferBinding { nothrow: JsHandle handle; alias handle this; this(Handle h) { this.handle = JsHandle(h); } static auto create() { return WebGPUBufferBinding(libwasm_add__object()); } void buffer()(scope ref WebGPUBuffer buffer) { Object_Call_Handle__void(this.handle, "buffer", buffer.handle); } auto buffer()() { return WebGPUBuffer(Object_Getter__Handle(this.handle, "buffer")); } void offset()(u32 offset) { Object_Call_uint__void(this.handle, "offset", offset); } u32 offset()() { return Object_Getter__uint(this.handle, "offset"); } void size()(u32 size) { Object_Call_uint__void(this.handle, "size", size); } u32 size()() { return Object_Getter__uint(this.handle, "size"); } }