module libwasm.bindings.TextEncoder; import libwasm.types; import memutils.ct: tuple; @safe: nothrow: struct TextEncoder { nothrow: JsHandle handle; alias handle this; this(Handle h) { this.handle = JsHandle(h); } string encoding()() { return Object_Getter__string(this.handle, "encoding"); } auto encode()(string input /* = "" */) { return Uint8Array(Object_Call_string__Handle(this.handle, "encode", input)); } auto encode()() { return Uint8Array(Object_Getter__Handle(this.handle, "encode")); } auto encodeInto()(string source, scope ref Uint8Array destination) { return TextEncoderEncodeIntoResult(Serialize_Object_VarArgCall!Handle(this.handle, "encodeInto", "string;Handle", tuple(source, cast(Handle)destination.handle))); } } struct TextEncoderEncodeIntoResult { nothrow: JsHandle handle; alias handle this; this(Handle h) { this.handle = JsHandle(h); } static auto create() { return TextEncoderEncodeIntoResult(libwasm_add__object()); } void read()(uint read) { Object_Call_uint__void(this.handle, "read", read); } uint read()() { return Object_Getter__uint(this.handle, "read"); } void written()(uint written) { Object_Call_uint__void(this.handle, "written", written); } uint written()() { return Object_Getter__uint(this.handle, "written"); } }