module libwasm.bindings.SVGPathElement; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.SVGAnimatedPathData; import libwasm.bindings.SVGGeometryElement; import libwasm.bindings.SVGPathSegList; @safe: nothrow: struct SVGPathElement { nothrow: libwasm.bindings.SVGGeometryElement.SVGGeometryElement _parent; alias _parent this; this(Handle h) { _parent = .SVGGeometryElement(h); } uint getPathSegAtLength()(float distance) { return Serialize_Object_VarArgCall!uint(this._parent, "getPathSegAtLength", "float", tuple(distance)); } auto pathSegList()() { return SVGPathSegList(Object_Getter__Handle(this._parent, "pathSegList")); } auto animatedPathSegList()() { return SVGPathSegList(Object_Getter__Handle(this._parent, "animatedPathSegList")); } }