module libwasm.bindings.SVGFESpotLightElement; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.SVGAnimatedNumber; import libwasm.bindings.SVGElement; @safe: nothrow: struct SVGFESpotLightElement { nothrow: libwasm.bindings.SVGElement.SVGElement _parent; alias _parent this; this(Handle h) { _parent = .SVGElement(h); } auto x()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "x")); } auto y()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "y")); } auto z()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "z")); } auto pointsAtX()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "pointsAtX")); } auto pointsAtY()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "pointsAtY")); } auto pointsAtZ()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "pointsAtZ")); } auto specularExponent()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "specularExponent")); } auto limitingConeAngle()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "limitingConeAngle")); } }