module libwasm.bindings.SVGFEGaussianBlurElement; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.SVGAnimatedLength; import libwasm.bindings.SVGAnimatedNumber; import libwasm.bindings.SVGAnimatedString; import libwasm.bindings.SVGElement; import libwasm.bindings.SVGFilterPrimitiveStandardAttributes; @safe: nothrow: struct SVGFEGaussianBlurElement { nothrow: libwasm.bindings.SVGElement.SVGElement _parent; alias _parent this; this(Handle h) { _parent = .SVGElement(h); } auto in1()() { return SVGAnimatedString(Object_Getter__Handle(this._parent, "in1")); } auto stdDeviationX()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "stdDeviationX")); } auto stdDeviationY()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "stdDeviationY")); } void setStdDeviation()(float stdDeviationX, float stdDeviationY) { Serialize_Object_VarArgCall!void(this._parent, "setStdDeviation", "float;float", tuple(stdDeviationX, stdDeviationY)); } auto x()() { return SVGAnimatedLength(Object_Getter__Handle(this._parent, "x")); } auto y()() { return SVGAnimatedLength(Object_Getter__Handle(this._parent, "y")); } auto width()() { return SVGAnimatedLength(Object_Getter__Handle(this._parent, "width")); } auto height()() { return SVGAnimatedLength(Object_Getter__Handle(this._parent, "height")); } auto result()() { return SVGAnimatedString(Object_Getter__Handle(this._parent, "result")); } }