1 module libwasm.bindings.SVGFEDropShadowElement; 2 3 import libwasm.types; 4 5 import memutils.ct: tuple; 6 import libwasm.bindings.SVGAnimatedLength; 7 import libwasm.bindings.SVGAnimatedNumber; 8 import libwasm.bindings.SVGAnimatedString; 9 import libwasm.bindings.SVGElement; 10 import libwasm.bindings.SVGFilterPrimitiveStandardAttributes; 11 12 @safe: 13 nothrow: 14 15 struct SVGFEDropShadowElement { 16 nothrow: 17 libwasm.bindings.SVGElement.SVGElement _parent; 18 alias _parent this; 19 this(Handle h) { 20 _parent = .SVGElement(h); 21 } 22 auto in1()() { 23 return SVGAnimatedString(Object_Getter__Handle(this._parent, "in1")); 24 } 25 auto dx()() { 26 return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "dx")); 27 } 28 auto dy()() { 29 return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "dy")); 30 } 31 auto stdDeviationX()() { 32 return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "stdDeviationX")); 33 } 34 auto stdDeviationY()() { 35 return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "stdDeviationY")); 36 } 37 void setStdDeviation()(float stdDeviationX, float stdDeviationY) { 38 Serialize_Object_VarArgCall!void(this._parent, "setStdDeviation", "float;float", tuple(stdDeviationX, stdDeviationY)); 39 } 40 auto x()() { 41 return SVGAnimatedLength(Object_Getter__Handle(this._parent, "x")); 42 } 43 auto y()() { 44 return SVGAnimatedLength(Object_Getter__Handle(this._parent, "y")); 45 } 46 auto width()() { 47 return SVGAnimatedLength(Object_Getter__Handle(this._parent, "width")); 48 } 49 auto height()() { 50 return SVGAnimatedLength(Object_Getter__Handle(this._parent, "height")); 51 } 52 auto result()() { 53 return SVGAnimatedString(Object_Getter__Handle(this._parent, "result")); 54 } 55 } 56 57