module libwasm.bindings.SVGFEDistantLightElement; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.SVGAnimatedNumber; import libwasm.bindings.SVGElement; @safe: nothrow: struct SVGFEDistantLightElement { nothrow: libwasm.bindings.SVGElement.SVGElement _parent; alias _parent this; this(Handle h) { _parent = .SVGElement(h); } auto azimuth()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "azimuth")); } auto elevation()() { return SVGAnimatedNumber(Object_Getter__Handle(this._parent, "elevation")); } }