module libwasm.bindings.SVGAnimatedNumber; import libwasm.types; import memutils.ct: tuple; @safe: nothrow: struct SVGAnimatedNumber { nothrow: JsHandle handle; alias handle this; this(Handle h) { this.handle = JsHandle(h); } void baseVal()(float baseVal) { Object_Call_float__void(this.handle, "baseVal", baseVal); } float baseVal()() { return Object_Getter__float(this.handle, "baseVal"); } float animVal()() { return Object_Getter__float(this.handle, "animVal"); } }