module libwasm.bindings.SVGAnimatedBoolean; import libwasm.types; import memutils.ct: tuple; @safe: nothrow: struct SVGAnimatedBoolean { nothrow: JsHandle handle; alias handle this; this(Handle h) { this.handle = JsHandle(h); } void baseVal()(bool baseVal) { Object_Call_bool__void(this.handle, "baseVal", baseVal); } bool baseVal()() { return Object_Getter__bool(this.handle, "baseVal"); } bool animVal()() { return Object_Getter__bool(this.handle, "animVal"); } }