module libwasm.bindings.DelayNode; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.AudioNode; import libwasm.bindings.AudioParam; @safe: nothrow: struct DelayNode { nothrow: libwasm.bindings.AudioNode.AudioNode _parent; alias _parent this; this(Handle h) { _parent = .AudioNode(h); } auto delayTime()() { return AudioParam(Object_Getter__Handle(this._parent, "delayTime")); } void passThrough()(bool passThrough) { Object_Call_bool__void(this._parent, "passThrough", passThrough); } bool passThrough()() { return Object_Getter__bool(this._parent, "passThrough"); } } struct DelayOptions { nothrow: libwasm.bindings.AudioNode.AudioNodeOptions _parent; alias _parent this; this(Handle h) { _parent = .AudioNodeOptions(h); } static auto create() { return DelayOptions(libwasm_add__object()); } void maxDelayTime()(double maxDelayTime) { Object_Call_double__void(this._parent, "maxDelayTime", maxDelayTime); } double maxDelayTime()() { return Object_Getter__double(this._parent, "maxDelayTime"); } void delayTime()(double delayTime) { Object_Call_double__void(this._parent, "delayTime", delayTime); } double delayTime()() { return Object_Getter__double(this._parent, "delayTime"); } }