module libwasm.bindings.AudioDestinationNode; import libwasm.types; import memutils.ct: tuple; import libwasm.bindings.AudioNode; @safe: nothrow: struct AudioDestinationNode { nothrow: libwasm.bindings.AudioNode.AudioNode _parent; alias _parent this; this(Handle h) { _parent = .AudioNode(h); } uint maxChannelCount()() { return Object_Getter__uint(this._parent, "maxChannelCount"); } }