libwasm ~master (2024-01-10T15:05:21Z)
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GamepadServiceTest.newPoseMove
libwasm
bindings
GamepadServiceTest
GamepadServiceTest
Undocumented in source. Be warned that the author may not have intended to support it.
struct
GamepadServiceTest
nothrow
void
newPoseMove
(
T1
T2
T3
T4
T5
T6
)
(
uint
index
,
scope
auto
ref
Optional
!(
T1
)
orient
,
scope
auto
ref
Optional
!(
T2
)
pos
,
scope
auto
ref
Optional
!(
T3
)
angVelocity
,
scope
auto
ref
Optional
!(
T4
)
angAcceleration
,
scope
auto
ref
Optional
!(
T5
)
linVelocity
,
scope
auto
ref
Optional
!(
T6
)
linAcceleration
)
if
(
isTOrPointer
!(
T1
,
Float32Array
) &&
isTOrPointer
!(
T2
,
Float32Array
)
&&
isTOrPointer
!(
T3
,
Float32Array
)
&&
isTOrPointer
!(
T4
,
Float32Array
)
&&
isTOrPointer
!(
T5
,
Float32Array
)
&&
isTOrPointer
!(
T6
,
Float32Array
)
)
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libwasm
bindings
GamepadServiceTest
GamepadServiceTest
constructors
this
functions
addGamepad
leftHand
newAxisMoveEvent
newButtonEvent
newButtonValueEvent
newPoseMove
noHand
noMapping
removeGamepad
rightHand
standardMapping
variables
handle