CanvasDrawPath.isPointInPath

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool isPointInPath(double x, double y, CanvasWindingRule winding)
    struct CanvasDrawPath
    nothrow
    bool
    isPointInPath
    ()
    (
    double x
    ,
    double y
    ,)
  2. bool isPointInPath(double x, double y)
  3. bool isPointInPath(Path2D path, double x, double y, CanvasWindingRule winding)
  4. bool isPointInPath(Path2D path, double x, double y)

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