CanvasRenderingContext2D.isPointInPath

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool isPointInPath(double x, double y, CanvasWindingRule winding)
  2. bool isPointInPath(double x, double y)
  3. bool isPointInPath(Path2D path, double x, double y, CanvasWindingRule winding)
  4. bool isPointInPath(Path2D path, double x, double y)
    struct CanvasRenderingContext2D
    nothrow
    bool
    isPointInPath
    ()
    (
    scope ref Path2D path
    ,
    double x
    ,
    double y
    )

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