CanvasRenderingContext2D.fill

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void fill(CanvasWindingRule winding)
  2. void fill()
  3. void fill(Path2D path, CanvasWindingRule winding)
  4. void fill(Path2D path)
    struct CanvasRenderingContext2D
    nothrow
    void
    fill
    ()
    (
    scope ref Path2D path
    )

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